- Thread starter
- #381
What thread the code is using to render the cached subtitle textures? Maybe that is done in the same thread as the GUI / video rendering (MP main thread) and that is too much on some systems.
The textures are created in different thread, while rendering itself is in video rendering thread.
Currently texture size is set to desktop resolution, may be this is the problem. I'm working on advanced options where texture size can be set.