Internet Radio Stream has to be selected twice (1 Viewer)

Snoopy87

Portal Pro
August 12, 2012
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MediaPortal Version: 1.3.0

Description
Hi,
I'm using Internet Radio Streams with the default Radio plug-in of MediaPortal. When switching between them, I have to click two times on an entry. This only happens with Internet Radio Streams, not with DVB-S Radio Streams.

Regards,
Sascha

Steps to Reproduce:
1. Go to TV Server Configuration
2. Add at least two Internet Radio Streams as Radio Channel to the Radio section
3. Add those channels to your group which includes normal DVB-S radio channels
4. Start MediaPortal and got to "Radio"
5. Select an Internet Radio Stream, click OK and it will play
6. Select another Internet Radio Stream, click OK and nothing will happen. Click "OK" again, it will play
 

Holzi

Super Moderator
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  • April 21, 2010
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    I think I noticed something similar with RadioTime streams. But need to test again.
     

    HomeY

    Test Group
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  • February 23, 2008
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    Confirmed. Debug logs attached.

    0004464: Starting playback of Radio webstream (while radio is playing) stops playback
     
    Last edited:

    Holzi

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  • April 21, 2010
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    Well I had/have the problem with RadioTime. It worked fine in MP 1.3.0. Maybe it is because of the removel of GetStreamTag like @HomeY said.
     

    jameson_uk

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  • January 27, 2005
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    Just comments as I am quite confused as there is a load of horrible old code around here...

    We get into OnClick in Radio.cs which goes through, identifies that it is a radio webstream and plays it
    Code:
    [2013-05-25 15:17:45,223] [Log	] [MPMain   ] [INFO ] - OnClick
    [2013-05-25 15:17:45,240] [Log	] [MPMain   ] [INFO ] - g_Player.PlayAudioStream(http://82.201.100.12:8000/radio538.m3u)

    Then you click another channel and you have
    Code:
    [2013-05-25 15:17:51,950] [Log	] [MPMain   ] [INFO ] - OnClick
    [2013-05-25 15:17:51,964] [Log	] [MPMain   ] [DEBUG] - g_Player.doStop() keepTimeShifting = False keepExclusiveModeOn = False
    [2013-05-25 15:17:51,965] [Log	] [MPMain   ] [INFO ] - g_Player.OnStopped()
    [2013-05-25 15:17:51,971] [Log	] [MPMain   ] [INFO ] - RadioRecorded:OnPlayRecordingBackStopped Radio http://82.201.100.12:8000/radio538.m3u
    [2013-05-25 15:17:51,973] [Log	] [MPMain   ] [INFO ] - RadioRecorded:OnPlayRecordingBackStopped no recording found with filename http://82.201.100.12:8000/radio538.m3u
    [2013-05-25 15:17:51,974] [Log	] [MPMain   ] [INFO ] - TvRecorded:OnPlayRecordingBackStopped Radio http://82.201.100.12:8000/radio538.m3u
    [2013-05-25 15:17:51,976] [Log	] [MPMain   ] [DEBUG] - g_Player.doStop() - stop
    [2013-05-25 15:17:51,979] [Log	] [BASS Stop] [DEBUG] - BASS: Stop of stream http://82.201.100.12:8000/radio538.m3u.
    [2013-05-25 15:17:51,980] [Log	] [BASS Stop] [DEBUG] - BASS: Disposing Music Stream http://82.201.100.12:8000/radio538.m3u
    [2013-05-25 15:17:51,980] [Log	] [BASS Stop] [DEBUG] - BASS: Stopping WASAPI Device
    [2013-05-25 15:17:51,981] [Log	] [BASS Stop] [DEBUG] - BASS: Disposing Mixer Stream
    [2013-05-25 15:17:51,984] [Log	] [MPMain   ] [INFO ] - g_Player.PlayAudioStream(http://www.skyradio.nl/player/skyradio.pls)
    So original stream is stopped but it says new one is started
    and we have
    Code:
    [2013-05-25 15:17:52,407] [Log	] [MPMain   ] [INFO ] - g_Player.OnStarted() http://www.skyradio.nl/player/skyradio.pls media:Radio
    to say this has actually started but then we get

    Code:
    [2013-05-25 15:17:52,407] [Log	] [MPMain   ] [DEBUG] - TVHome.GetPreferedAudioStreamIndex(): preferred LANG(s):n/a preferAC3:True _preferAudioTypeOverLang:True
    [2013-05-25 15:17:52,407] [Log	] [MPMain   ] [DEBUG] - Audio streams avail: 1
    [2013-05-25 15:17:52,407] [Log	] [MPMain   ] [INFO ] - Audio stream: switching to preferred AC3/MPEG audio stream 0 (only 1 track avail.)
    [2013-05-25 15:17:52,407] [Log	] [MPMain   ] [DEBUG] - RadioRecorded.OnPlayRecordingBackStarted(): setting audioIndex on tsreader 0
    [2013-05-25 15:17:52,414] [Log	] [MPMain   ] [DEBUG] - D3D: OnPaint()
    [2013-05-25 15:17:52,414] [Log	] [MPMain   ] [INFO ] - g_Player.Process() player stopped...
    [2013-05-25 15:17:52,414] [Log	] [MPMain   ] [INFO ] - g_Player.OnEnded()
    [2013-05-25 15:17:52,417] [Log	] [MPMain   ] [DEBUG] - g_Player.doStop() keepTimeShifting = False keepExclusiveModeOn = False
    [2013-05-25 15:17:52,417] [Log	] [MPMain   ] [DEBUG] - g_Player.doStop() - stop

    So next stop is f_player.Process which has
    Code:
    	  if (!_player.Playing)
    	  {
    		Log.Info("g_Player.Process() player stopped...");
    		if (_player.Ended)
    		{
    		  OnEnded();
    		  GUIMessage msg = new GUIMessage(GUIMessage.MessageType.GUI_MSG_PLAYBACK_ENDED, 0, 0, 0, 0, 0, null);
    		  GUIWindowManager.SendThreadMessage(msg);
    		  GUIGraphicsContext.IsFullScreenVideo = false;
    		  GUIGraphicsContext.IsPlaying = false;
    		  GUIGraphicsContext.IsPlayingVideo = false;
    		  return;
    		}
    		Stop();
    	  }

    Which appears to be where this stop comes from.

    All looks like some sort of timing issue (although I don't know if / why stop is being called in OnClick) need to debug this properly when can get access to my proper dev machine
     

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