- July 25, 2010
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- #11
AW: live Tv freeze - 15- --> 30+ helps
really thanks for the quick fix =)
The situation already improved a lot, but I guess there is still room for improvement, because MP needs around 1 - 2 minutes to continue and that is quite a long time for live Tv
at the beginning of the log is some random testing...
1. real test (11:35, CAM)
ejected card, Tv freezes at 11:35:22 -> continued at 11:35:33 (perfect time)
2. 11:36, CAM
ejected card, Tv freezes at 11:36:04 -> continued at 11:36:40 (not so perfect time)
3. 11:41, MDAPI
ejected card, freezes at 11:41:10 -> nothing happened until 11:43:00 -> 15 seks back -> worked again
4. 11:43, MDAPI
ejected card, Tv freezes at 11:43:54 -> continued at 11:45:15 (not so perfect time)
the time values are "round about" times, I looked on the clock of my desktop PC, but both PCs (HTPC and Desktop PC) are syncing the time with the Internet, so the time should be all in all the same (the minutes are the same, the seconds maybe not )
For the first fix, really good work, maybe you have another idea that MP finds the "entrypoint" quicker^^
really thanks for the quick fix =)
The situation already improved a lot, but I guess there is still room for improvement, because MP needs around 1 - 2 minutes to continue and that is quite a long time for live Tv
at the beginning of the log is some random testing...
1. real test (11:35, CAM)
ejected card, Tv freezes at 11:35:22 -> continued at 11:35:33 (perfect time)
2. 11:36, CAM
ejected card, Tv freezes at 11:36:04 -> continued at 11:36:40 (not so perfect time)
3. 11:41, MDAPI
ejected card, freezes at 11:41:10 -> nothing happened until 11:43:00 -> 15 seks back -> worked again
4. 11:43, MDAPI
ejected card, Tv freezes at 11:43:54 -> continued at 11:45:15 (not so perfect time)
the time values are "round about" times, I looked on the clock of my desktop PC, but both PCs (HTPC and Desktop PC) are syncing the time with the Internet, so the time should be all in all the same (the minutes are the same, the seconds maybe not )
For the first fix, really good work, maybe you have another idea that MP finds the "entrypoint" quicker^^