- Thread starter
- Moderator
- #1,681
Looking the code and Main: 'WM_DISPLAYCHANGE' is trigger when MP is in windowed, so it can be the trick that trigger it although I didn't set Windowed to 'True'.
Ok it was not 'Windowed' value
So to avoid it ('WM_DISPLAYCHANGE'), it's needed to check this option : (Ignore Windows .....)
Can you try ?
It will force MP to not rely on this notification but not sure if it will change anything for 3D mouse movement.