[WiP] madVR support in MP1 (8 Viewers)

Sebastiii

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  • November 12, 2007
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    Added V146 in first post but no clue if it will work correctly.
    I'm starting to don't what to try next, i have past the whole week-end on it and with not big result.
    If something is (seems) fixed from one side, it's broken in other place etc.

    So in this version it was needed to set IVideoWindow directly (i have left code WIP) but it break 3D if os3D is already ON, so it will break from 3D to 3D.

    I can reproduce some GPU freeze or blank (but also with MPC-HC, so it seems a bug in madVR and/or drivers).

    I have found a way to trigger a lot of issue :

    Set 3D OS to ON and try to play sample mkv (3D or not) from windowed madVR mode / Exclusive madVR mode / with and without DX11 by doing X key and so on.
    We do also Zap channel between tuner and on previous version it doesn't work well, maybe in this one it works better.

    Btw, Kodi use marVR and OSD but it's in pure C++ and it seems dshowgraph is handle async etc. @morpheus_xx maybe you can peak some idea for MP2.

    I'm not a good dev (not a dev in fact but i have/try to learn by debugging etc. but i fear i can't do more :(
     

    Sebastiii

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    here's a screenshot to back my saying...

    composition rate turns 23.976 for all 29.97 materials after playing one real 24p movie. For Madvr AND EVR (TV). And from a long time ago maybe v56..

    thanks

    Really weird, i have no clue what is the composition rate, maybe it comes from a special options.
     

    Sebastiii

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    Ah i forgot to write, about GPU freeze or blank, to recover it i need to connect on/with remote desktop from my laptop, otherwise, i need to stop my PC or reset, the screen is not reacting.
    When it happen on my HTPC, i need to put the PC in standby and wakeup and screen are back, that a fuckin.......g issue. But it happen not only on MP !!!!
     

    alexdepalma

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  • January 31, 2008
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    @Sebastiii
    Hi Seb!
    I agree with @Kotik . You made huge improvements on this port.
    I've mention several times, but I'll say it again. We have a version really stable. And we need testers to make sure a problem can be reproduced in similar graphics or no. In my opinion, our stability is enough to include the port in the next Final MP as experimental.
    Some minor recommendations about settings in MadVr depending on graphics card used will be more than enough to let users enjoy your work.

    Tv is working very well, videos is fantastic. 3D MVC is awesome!
    Intel works out of the box
    Nvidia on LAV Copy back (and CUVID) and MadVr Exclusive is perfect. If no 3D needed, windowed MadVr is fantastic!
    Ati is working fine.

    Just include those recommendations in wiki and start the party!

    Polishing the configurations that may bring any possible (and rare) problem, may become later on.

    Let's get the most stable in or stage. (My self already played in really, really stable versions)
    MadVr DXVA errors may appear but doesn't affect playback after it's self recovery (99,9% of occasions it recovers) and include the port in next Mp.
    It's important: good zapping times and error free (we have it)
    None or rare Mp GUI flickering (we have it in 99%)
    Good video playback (we have it)
    Good 3D MVC (we have it in Intel and Ati Radeon). And nvidia with exclusive.

    Let the world enjoy!
     

    Sebastiii

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    Thanks Guys :)
    But i was running into issue so i'm not sure it was stable as like describe :(
    Latest link has an issue on playback start (we need to do X key to reduce and maximize, i have changed something and seems ok but break something else so !!!!)
     

    Sebastiii

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    Can you generate madVR freeze too ? :)
     

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