Crash report from the madvr window.The freeze reports seems to not be useful (i mean i didn't see something wrong in it). Is it the crash report from the madVR crash window or the tools ?
It seems that when the crash madVR window appear and show logs, if we start the madVR tool crash report from the first post in parallel, it doesn't always give the same result, so it maybe i didn't see the culprit in the attached one
I read this too. I can confirm this for now or said that other way round. I didn't find a solution to get 3D MVC to work till now with FSE off.I have read on Doom9 forum that one user always ask if 3D MVC works with AMD card, because on his side, it's not working when FSE is OFF (for sure on FCU windows build).
Can you confirm that you need FSE ON to have 3D MVC working ?
On Nvidia that's not needed
Hard to test with MPC-HC, so it's my HTPC with only remote control and MPC-HC is not compatible with WAF . Will see if i find some time to test more. The random crashes / black screens are hard to recreate. Had yesterday again one black screen which was on stop after a whole movie. My test before with the same setup / settings hadn't show a problem. So maybe it has something to do with runtime, waking up from standby...Can you compare your result against MPC-HC ? (even if MPC-HC works with D3D11 C++, could be nice to have the result )
I don't own AMD card so i can test on my side
Does older madVR MP build version works ? (V3XX etc.)
Can confirm, had this also one time.In between of all those posts
I have noticed that i can trigger an issue :
When doing Pause, somehow if the video was stuttering or depend of madVR settings, the Pause is not always handled, so i have added back a verification of Graph if paused (for a delay of 20 frames).
Hello Seb,
this is the build done on teamcity with "new test installer" agent , the build agent seems not work, issue error are available on MP2 building too. @high