System.IO.DirectoryNotFoundException: Ein Teil des Pfades "C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Team MediaPortal\MediaPortal\Skin\\Black Glass\custom files\references.bigfonts.xml" konnte nicht gefunden werden.
When I click save in the maya config util I get:
System.IO.DirectoryNotFoundException: Ein Teil des Pfades "C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Team MediaPortal\MediaPortal\Skin\\Black Glass\custom files\references.bigfonts.xml" konnte nicht gefunden werden.
Note the "Black Glass" which I don't have installed. I believe this is from copy/pasting code and forgetting to change a string or something.
Germany
Germany
Is Maya allready your active skin?When I click save in the maya config util I get:
System.IO.DirectoryNotFoundException: Ein Teil des Pfades "C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Team MediaPortal\MediaPortal\Skin\\Black Glass\custom files\references.bigfonts.xml" konnte nicht gefunden werden.
Note the "Black Glass" which I don't have installed. I believe this is from copy/pasting code and forgetting to change a string or something.
SUGGESTION TO RENAME ITEMS IN MENU EDITOR:
You might want to consider ability to change the display names for modules/submodules in the menu editor. For instance someone might like to change the following;
My Pictures -> Family Photos
My Videos -> Home Movies
Moving Pictures -> Movies
My Music Videos -> MTV
etc...
Pilehave:
Did you have have a look on this yet:
2010-02-06 19:27:04.573840 [Info.][MPMain(1)]: Maya BasicHome plugin: Skin found
2010-02-06 19:27:04.587841 [Info.][MPMain(1)]: Unable to start pluginrocessPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin exceptionystem.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at ProcessPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin.SetNeighbours(Int32 mypointer, Int32 numberofitems)
at ProcessPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin.Start()
at MediaPortal.GUI.Library.PluginManager.Start()
Little skinning question for the authors.
I'm working on 4TR and while looking @ the screenshots of maya's TV Home (trying to get as close as possible) I see differences in what is in XML and what I see in the screen.
This screenshot shows a small previewwindow which looks quite nice as a whole but when I look @ mytvhomeserver.xml I see a way bigger preview window defined.
Besides that I have trouble in 4TR to get the channelname of the currentpreview, the associated label (not sure out of the top of my head what it is) is not defined and show the #label. Could be 4TR specific, not sure.