Maya iFX (fanart concept) (1 Viewer)

ncoH

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    • #51
    AW: Maya iFX (fanart concept)

    please try svn r389. This should fix it.
     

    ysmp

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    Re: AW: Maya iFX (fanart concept)

    please try svn r389. This should fix it.

    hi ncoH ! I try the new SVN R389 ,no same problem if enable infoservice recently.... and if desble also not work .... the basichome not work ...

    the error log with desaable recently add..... say this :
    2010-08-04 18:18:12.484375 [ERROR][MPMain(1)]: Unable to start plugin:processPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin exception:confused:ystem.NullReferenceException: Object reference not set to an instance of an object.
    at ProcessPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin.Start()
    at MediaPortal.GUI.Library.PluginManager.Start()

    hope this help ,to find the problem ...
     

    ncoH

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    • #53
    AW: Re: AW: Maya iFX (fanart concept)

    please try svn r389. This should fix it.

    hi ncoH ! I try the new SVN R389 ,no same problem if enable infoservice recently.... and if desble also not work .... the basichome not work ...

    the error log with desaable recently add..... say this :
    2010-08-04 18:18:12.484375 [ERROR][MPMain(1)]: Unable to start plugin:processPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin exception:confused:ystem.NullReferenceException: Object reference not set to an instance of an object.
    at ProcessPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin.Start()
    at MediaPortal.GUI.Library.PluginManager.Start()

    hope this help ,to find the problem ...

    hmm... can you try this.
     

    Attachments

    • Maya BasicHome plugin.zip
      86.9 KB

    ysmp

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    Re: AW: Re: AW: Maya iFX (fanart concept)

    hmm... can you try this.

    nop sorry no work ...:(


    log :2010-08-04 19:34:39.234375 [ERROR][MPMain(1)]: Unable to start plugin:processPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin exception:confused:ystem.NullReferenceException: Object reference not set to an instance of an object.
    at ProcessPlugins.MayaBasicHomePlugin.MayaBasicHomePlugin.Start()
    at MediaPortal.GUI.Library.PluginManager.Start()
     

    emphatic

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    Works fine for me. WinXP MCE 2005, MePo 1.1 Final. I did have to do a full SVN checkout to get it to work, update wouldn't work for some crazy reason. Looks great!

    Emph
     

    1stdead

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    Making a svn update does not overwrite the files if you changed something in them! So as emphatic says:
    * Clear maya and make a new svn checkout.
    * Clear cache folder
    * Copy plugin into process (maya and skintranslation)
    * Copy lanuguages to language

    And remember to click save in maya plugin configuration after changin stuff.

    I had to do the same as it didn't work on first try.
     

    ysmp

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    Works fine for me. WinXP MCE 2005, MePo 1.1 Final. I did have to do a full SVN checkout to get it to work, update wouldn't work for some crazy reason. Looks great!

    Emph

    i did try also full SVN checkout ,,,, and also delet the maya skin.xml in ( C:\Documents and Settings\All Users\Application Data\Team MediaPortal\MediaPortal ) and try to creat new basichome ....but no work ...:(
     

    disaster123

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    AW: Maya iFX (fanart concept)

    ysmp
    same for me do you also have the problem that you cannot select anything?
     

    ysmp

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    ncoh the new test ,work ...:) as i say in PM the full ditle work great all views look on screen ...

    the fanart option not all ditle view ...see screen ....

    need more user to try the new test build you mack ...


    disaster123 ...yes you corect ,but ncoH FIXING IT and im testing it ...i just put screen for ncoh for now .... but i can tell you
    the new buld ncoh mack work ...:)
     

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