Can anyone confirm this.. (logs show nothing usefull so cant really produce a bugreport yet, but if someone can confirm it might be worth a try).
Client 1 .. play channel x..
wait 3 minutes or more..
client 2 .. play same channel als client 1...
Client 2 starts playing at the point where client 1 started to watch the channel and there is noway to skip to the live point in time to get in sync..
Client 1 .. play channel x..
wait 3 minutes or more..
client 2 .. play same channel als client 1...
Client 2 starts playing at the point where client 1 started to watch the channel and there is noway to skip to the live point in time to get in sync..