Just had a look at MPC-HC's evr implementation and from what i saw at first sight (don't have much time currently) is that the measure or know, how long it took to present the last frame, when the next v-sync happens and so on.
I think these are exactly the "things" we need to know to make our EVR impl. really efficient but that leads to "implements MPC-HC's evr method" which won't happen for MP 1.1.0.
I just wanted to state, that we probably have to gather and use these values to really improve things
And for MPII we could completely rely on the DirectX / DWM for the scheduling