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MediaPortal 1
Quality Assurance
Bugreports
1.21
Sound stops working after first playback
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<blockquote data-quote="Sebastiii" data-source="post: 1253241" data-attributes="member: 60104"><p>MP on start reint all audio device / video device, for the audio part, it should do already done that on stop if the audio device is detected removed/added.</p><p>But doing this should only be done on a faulty device (Intel is really weird on that side) other like mine Nvidia didn't remove/add the audio device on the refresh rate change. (this is why I can't reproduce it).</p><p>So let's try to hack that, I can try between the next weekend to force the new detection on stop for you to test, but I think it's what I have done in V3 <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1253241, member: 60104"] MP on start reint all audio device / video device, for the audio part, it should do already done that on stop if the audio device is detected removed/added. But doing this should only be done on a faulty device (Intel is really weird on that side) other like mine Nvidia didn't remove/add the audio device on the refresh rate change. (this is why I can't reproduce it). So let's try to hack that, I can try between the next weekend to force the new detection on stop for you to test, but I think it's what I have done in V3 :P [/QUOTE]
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MediaPortal 1
Quality Assurance
Bugreports
1.21
Sound stops working after first playback
Contact us
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