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MediaPortal 1
Quality Assurance
Bugreports
1.21
Sound stops working after first playback
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<blockquote data-quote="Sebastiii" data-source="post: 1254310" data-attributes="member: 60104"><p>Yep it's that : </p><p>[code=csharp]public static int PlaySound(string sSoundFile, bool bSynchronous, bool bIgnoreErrors,</p><p> bool bNoDefault, bool bLoop, bool bNoStop)</p><p> {</p><p> if (!enableGuiSounds)</p><p> return 0;[/code]</p><p></p><p>If enableGuiSounds is false (not enable) the sound is not played at all and then lead to the original issue lol</p></blockquote><p></p>
[QUOTE="Sebastiii, post: 1254310, member: 60104"] Yep it's that : [code=csharp]public static int PlaySound(string sSoundFile, bool bSynchronous, bool bIgnoreErrors, bool bNoDefault, bool bLoop, bool bNoStop) { if (!enableGuiSounds) return 0;[/code] If enableGuiSounds is false (not enable) the sound is not played at all and then lead to the original issue lol [/QUOTE]
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MediaPortal 1
Quality Assurance
Bugreports
1.21
Sound stops working after first playback
Contact us
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