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MediaPortal 1
WebService and Mobile Access
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iPiMP
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<blockquote data-quote="ajp8164" data-source="post: 803600" data-attributes="member: 64375"><p>I'll answer my own post ;-)</p><p></p><p>Seems like <a href="https://forum.team-mediaportal.com/ipimp-518/stream-drops-audio-after-short-time-89992/index3.html#post719843" target="_blank">this post</a> has solved the problem. All I did was edit the config.xml to add -r 25 and the problem is solved. I thought it was strange that the fps being reported in the graph was ~60/30. I'm no expert but it appears that without specifying the desired target frame rate that the player is accepting frames faster than they are being served - so, eventually the player runs out of frames to display until more are buffered in.</p><p></p><p>Attached screen shot shows the improved graph.</p><p></p><p>Running great now!</p></blockquote><p></p>
[QUOTE="ajp8164, post: 803600, member: 64375"] I'll answer my own post ;-) Seems like [URL="https://forum.team-mediaportal.com/ipimp-518/stream-drops-audio-after-short-time-89992/index3.html#post719843"]this post[/URL] has solved the problem. All I did was edit the config.xml to add -r 25 and the problem is solved. I thought it was strange that the fps being reported in the graph was ~60/30. I'm no expert but it appears that without specifying the desired target frame rate that the player is accepting frames faster than they are being served - so, eventually the player runs out of frames to display until more are buffered in. Attached screen shot shows the improved graph. Running great now! [/QUOTE]
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