Both MP1 (via 3rd party plugin) & MP2 are having non-optimal 3D quality for the video playback. In both cases 50% of the pixels get lost as the image is scaled. To overcome this limitation we should do a proper 3D support. This can be done with Windows 8 natively with OS API (requires DX11.1 based renderer) or with olders OSes with GPU manufacturer specific APIs. It is propably only worth to go with the Windows 8 route.