Not needed. I can reproduce this to a certain extend that should be enough.
It's just tracking down the exact place where the message queue is blocked. It is somewhere in in the Window Manager what blocks it when MP is NOT actively rendering things. Needle in the haystack, but in the end it will be a simple fix and makes perfectly sense.
It's just tracking down the exact place where the message queue is blocked. It is somewhere in in the Window Manager what blocks it when MP is NOT actively rendering things. Needle in the haystack, but in the end it will be a simple fix and makes perfectly sense.