Fanart Handler Plugin v2.2.1 (and music fanart scraper) (1 Viewer)

Status
Not open for further replies.

ltfearme

Community Plugin Dev
  • Premium Supporter
  • June 10, 2007
    6,751
    7,196
    Sydney
    Home Country
    Australia Australia
    Re: Fanart Handler Plugin v2.2 (and music fanart scraper)

    Hi,

    Thanks, I didn't think anyone had downloaded that because I had no links to it. That version only existed for a couple of minutes while I was building the real MPE1 file that is available throgh the MediaPortal Extension installer (online download). Wasn't supposed to be used by anyone. Sorry for this. Please use the MediaPortal Extension installer (online download) and get the correct version.

    EDIT;
    I have now checked the goggle code version and that also is the correct version... so I still cannot understand why the version in ltfearmes logfile is wrong. Please let me know how you downloaded that version.

    best regards
    cul8er

    Hi cul8er, I launched the MPEInstaller and selected 'Download online update info' after you started this thread. I then installed the 2.2.0.0 stable from the list.

    Just a theory, but your Beta MPEI's had a DLL version greater than the official version on GoogleCode. Its possible the upgrade from the Beta is being ignored in this case.
     

    cul8er

    Retired Team Member
  • Premium Supporter
  • August 31, 2006
    2,159
    2,679
    Home Country
    Sweden Sweden
    • Thread starter
    • Moderator
    • #12
    Re: Fanart Handler Plugin v2.2 (and music fanart scraper)

    Hi ltfearme,

    Thanks for your help. I think you are correct. I leave it up to Visual Studio to set the last bit (after 2.2.0). But the MPE1 installer is set to always overwrite. I have to ask the people behind the installer for advice.

    best regards
    cul8er
     

    cul8er

    Retired Team Member
  • Premium Supporter
  • August 31, 2006
    2,159
    2,679
    Home Country
    Sweden Sweden
    • Thread starter
    • Moderator
    • #13
    Re: Fanart Handler Plugin v2.2 (and music fanart scraper)

    Hi,

    I have now released version 2.2.1.

    Change log (2.2.0 => 2.2.1);
    • Various optimizations and code cleanup.
    • Max 4 Images in now plaing scrape restriction now removed
    • fixed bug: DoScrapeNew: System.NullReferenceException
    • fixed bug: Timezone problem (causing missed new images)
    • fixed bug: Start: System.IO.FileNotFoundException

    Best Regards
    cul8er
     

    cul8er

    Retired Team Member
  • Premium Supporter
  • August 31, 2006
    2,159
    2,679
    Home Country
    Sweden Sweden
    • Thread starter
    • Moderator
    • #14
    Hi,

    Just to let everyone know that I will release a new version in just a few days with optimized "new images" scraping. The reason for releasing the 2.2.1 version was the NullReferenceException and FileNotFoundException exception that was critical. Just wanted to announce this so that if you don't need the 2.2.1 version urgently you may want to wait for the 2.2.2 version.

    best regards
    cul8er
     

    cul8er

    Retired Team Member
  • Premium Supporter
  • August 31, 2006
    2,159
    2,679
    Home Country
    Sweden Sweden
    • Thread starter
    • Moderator
    • #16
    Hi Mr.BlueSky,

    No, because it is not en error. The fact that it now takes longer for the startup scrape is that the fanart handler now works properly. Previous version missed images that current version handler correctly.

    best regards
    cul8er
     

    SilentException

    Retired Team Member
  • Premium Supporter
  • October 27, 2008
    2,617
    1,130
    Rijeka, Croatia
    Home Country
    Croatia Croatia
    Hi cul8er!

    I have a question about Issue 84 - fanart-handler - Join scrapping progress report or use proper labels - Project Hosting on Google Code

    This is the label in the skin:
    Code:
    <label>Fanart Scraping (#fanarthandler.scraper.task): #fanarthandler.scraper.percent.completed%</label>


    You said that task should be one of the following:
    * Initial Scrape
    * New Fanart Scrape
    * Now Playing Scrape

    I can see the first two but I don't see the third. So when in GUI, first I see:

    Code:
    Fanart Scraping (Initial Scrape): 100%

    ... then it changes to

    Code:
    Fanart Scraping (New Fanart Scrape): 100%

    ... then it changes to

    Code:
    Fanart Scraping (): 100%


    Another possible explanation is that the .ttype property is cleared before control 91919280 (scrape in progress) is hidden.

    It would be great if you could take a look! Thanks!
     

    cul8er

    Retired Team Member
  • Premium Supporter
  • August 31, 2006
    2,159
    2,679
    Home Country
    Sweden Sweden
    • Thread starter
    • Moderator
    • #18
    Hi SilentException,

    Thank you for your report. I have found the issue and it is now fixed. Will be included in v2.2.2 (will be released in a day or so).

    best regards
    cul8er
     

    bodiroga

    Portal Pro
    January 1, 2008
    241
    46
    Home Country
    Spain Spain
    Hi cul8er!

    Would it be possible to include a tag #fanarthandler.music.latest1.backdrop, which shows the artist backdrop of the recent added album?

    Many thanks for your hard work and keep up with the good job.

    Best regards,

    Aitor
     

    bodiroga

    Portal Pro
    January 1, 2008
    241
    46
    Home Country
    Spain Spain
    Hi cul8er!

    Would it be possible to include a tag #fanarthandler.music.latest1.backdrop, which shows the artist backdrop of the recent added album?

    Many thanks for your hard work and keep up with the good job.

    Best regards,

    Aitor

    Cul8er, can you please tell me anything about this?? :(:(:(:(
     
    Status
    Not open for further replies.

    Users who are viewing this thread

    Top Bottom