Yes, that last testing was with Madvr TV, I only use EVR with D3D11 to avoid the zapping bug and LAV 0.70.2 does not have D3D11.Does it happen also with madVR for TV instead of EVR ?
It was still the same with V8 but V9 seems to have fixed it. No crashes for a extended test run in windowed mode and also all OK in fullscreen. Attached are the error free logs from the test session.@joecrow it's a little change to try to avoid the D3D crash exception, in fact this happen randomly when GC (Garbage collector) cleanup old D3D ressource but i'm not sure why it wasn't the case before lol.