[WiP] madVR support in MP1 (54 Viewers)

Freuli

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October 31, 2007
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Hi, yes without the tick in the box it worked perfectly. I tested with DVD and mkv. Unfortunately I can't test TV right now, because a recording is ongoing.
Sebastiii, is it possible to get madvr and the DRR implemented in online videos?
Can I use your V5 on my productive HTPC?

Regards
Markus
 

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  • MediaPortalLogs_03_01_18__20_45.zip
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kenwonders

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  • January 19, 2007
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    Hi Seb, I got a madVR crash either on stop or just after (I wasn't in the room). It was from OV, so perhaps @Freuli's request is mine also :)
     

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    • MediaPortalLogs_03_01_18__20_40.zip
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    Sebastiii

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  • November 12, 2007
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    Hi, yes without the tick in the box it worked perfectly. I tested with DVD and mkv. Unfortunately I can't test TV right now, because a recording is ongoing.
    Sebastiii, is it possible to get madvr and the DRR implemented in online videos?
    Can I use your V5 on my productive HTPC?

    Regards
    Markus

    Thanks for logs will analyse it and will make a new build tomorrow but in between, you can try to use it on productive system, you can always revert to older installer if it failed somehow.
    I'm not sure to fully understand you, you mean in OV DRR is not working ? i need to test on my side, because madVR should detect the framerate and then switch to the correct one or if it's not working maybe the framerate is not detected because source filter didn't give the information.
     

    Sebastiii

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  • November 12, 2007
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    Will upload a V6 version :)
    @kenwonders maybe it will solve the OV crash :p
    @Freuli if you can test this one and then test on productive system :)
    The stop option need to be unchecked, but if you can test with it checked to see if it crash like before because i think i have seen why it crash but not sure how to handle it for now, in fact, it start to render output pin while the audio device is removed and then the code failed to render and lead to an exception and crash.
     

    Sebastiii

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  • November 12, 2007
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    Will upload also a V7 where i was able (it seems to be at least) catch the error when the player goes to stop but rendering is not finished :p
    So will need log also for this one with the "stop option" enable and disable :p
    Thanks :p

    PS : i need V6 logs too lol :p
     

    Sebastiii

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  • November 12, 2007
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    Hey :)
    I didn't use much OV but using Itunes trailers, on my side DRR is switched correctly from madVR (madVR detect the framerate) :p
    But i didn't test other part of OV.

    So in latest installer nothing change for detect DRR in OV but i have change the release filter to maybe avoid some crash :p
     

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