Maya: Beta release 04-04-10 (Original Thread) | Page 73

Discussion in 'Maya' started by joostzilla, August 8, 2009.

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  1. 1stdead

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    Re: Maya: Beta release 06-02-10

    If they were using MPEI this would be possible, you don't have to check. With the new plugins with MP there's a function to automatically update files. This would be quite easy to set up and i could do that, but i need access to some site to store the files. So you would get
    either newest beta/stable :) Quite handy ;)


     
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  3. metalla_nz

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    Re: Maya: Beta release 06-02-10

    Hey guys.

    Wondering wether there is any way to put a sub menu item on music, to bring up all my music playlists? Ive got current playlist.... and I realise that playlist list is a dialog in my music....

    Any Ideas?
     
  4. disaster123
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    AW: Maya: Beta release 06-02-10

    i've updated to actual SVN Code this morning and i'm always getting these errors:
    Code (Text):
    1.  
    2. 2010-02-27 08:55:50.241989 [Info.][MPMain(1)]: GUIControlFactory.Create: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    3.  
    4.  bei MediaPortal.GUI.Library.VisualEffect.Create(XmlNode node)
    5.  bei MediaPortal.GUI.Library.GUIControlFactory.UpdateControlWithXmlData(GUIControl control, Type controlType, XmlNode pControlNode, IDictionary defines)
    6.  bei MediaPortal.GUI.Library.GUIControlFactory.Create(Int32 dwParentId, XmlNode pControlNode, IDictionary defines)
    7.  
    8.  
    9. 2010-02-27 08:55:50.242989 [Info.][MPMain(1)]: Parent: 35 Id: 201
    10. 2010-02-27 08:55:50.245989 [Info.][MPMain(1)]: GUIControlFactory.Create: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    11.  
    12.  bei MediaPortal.GUI.Library.VisualEffect.Create(XmlNode node)
    13.  bei MediaPortal.GUI.Library.GUIControlFactory.UpdateControlWithXmlData(GUIControl control, Type controlType, XmlNode pControlNode, IDictionary defines)
    14.  bei MediaPortal.GUI.Library.GUIControlFactory.Create(Int32 dwParentId, XmlNode pControlNode, IDictionary defines)
    15.  
    16.  
    17. 2010-02-27 08:55:50.246989 [Info.][MPMain(1)]: Parent: 35 Id: 307
    18. 2010-02-27 08:55:50.248989 [Info.][MPMain(1)]: GUIControlFactory.Create: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    19.  
    20.  bei MediaPortal.GUI.Library.VisualEffect.Create(XmlNode node)
    21.  bei MediaPortal.GUI.Library.GUIControlFactory.UpdateControlWithXmlData(GUIControl control, Type controlType, XmlNode pControlNode, IDictionary defines)
    22.  bei MediaPortal.GUI.Library.GUIControlFactory.Create(Int32 dwParentId, XmlNode pControlNode, IDictionary defines)
    23.  
    24.  
    25. 2010-02-27 08:55:50.248989 [Info.][MPMain(1)]: Parent: 35 Id: 407
    26.  
     
  5. MrCrabs

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    Re: Maya: Beta release 06-02-10

    I think this would be really great, since noone is usnig the new MPEI. MPEI would make MP really easy to config and to maintain plugins, why not using it for Maya?
     
  6. diego78

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    Re: Maya: Beta release 06-02-10

    Hey, i´ve got the problem that the shuffle button in music playlist is always showed as "on"....I´m the only one with this problem?
     
  7. metalla_nz

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    Re: Maya: Beta release 06-02-10

    One more thing. I dont know whether anyone has posted this yet. But I REALLY miss having the time on MP. The only place I can find it is on the Guide.

    I think something small and unobtrusive like in harleys new skin fidelity would suit well with Maya
     
  8. joostzilla
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    joostzilla Retired Team Member

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    Re: Maya: Beta release 06-02-10

    Working on it :D
     
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  9. Spragleknas
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    Re: Maya: Beta release 06-02-10

    Any thoughts about this? Is there any reason why loc.strings are not used?
     
  10. diego78

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    Re: Maya: Beta release 06-02-10

    no idea?
     
  11. MrCrabs

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    Re: Maya: Beta release 06-02-10

    I got the same issue, shuffle is always selected. By opening the playlist all items are in the correct orderd, if I hit the shuffle button they are shuffled, so far all right, but if I hit it again they are not put back in the correct order but shuffles again. I guess that is not the way it is supposed to be.
     
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