All seems to work except the same error (see in TVE3.5 build).
NET4 and later doesn't use 'microsoft.directx.directinput.dll' and switch on XNA.
So we have 2 solutions :
- Find a dev to rework the code to use Joystick / Gamepad.
- Remove that part. (that not nice)
I think that part of code is used for Game and maybe with plugins (Game emulator) but i'm not sure.
If this is only used by a plugin, then I guess it is up to the plugin to sort this.
If it is used anywhere in MP core, then it is our problem.