Hey,
Is this just a problem with remote network clients? I seem to be geting these problems with the my network client and with the client installed at the same pc as the server.
I don't see the difference between a local and remote client, don't both work in exactly the same way? just the remote maybe a bit slower(in theroy) since its over the ethernet.
I've not a attached any logs since I'm sure they are the same as everyone elses. Client hangs, going back in time after channel changes fixes the problem.
I'm running the MP SVN 12847 and TVEngine/TVPlugin 12855. Accoring to the SVN change log something rtsp has been fixed but I'm not sure if that fix is included in the revs that I got. Does the time on the SVN change log relate to the time on the SVN binary snapshots?
I still can repro on 12855.
Steps used to reproduce:
- Started MP.
- Entered MyTv.
- Pressed TVOn Button.
- Channel data (program info) updated, no Image (black) tv preview.
- Entered fullscreen. Waited aroun 10 secs.
- Changed channel. Still no image.
- Skipped 15secs back. Now theres image playing.
- Exited MP.
Frodo, another feedback about long running streams: Yesterday I left my system running almost 5 hours after a -15secs skip. Stream did not freeze after the skip.
no???is the timeshift stored on the client???
I got the same hanging problem...HW is far capable enough, but it does not work...I'll now try the jump back procedure
???is the timeshift stored on the client???
- After a channel change, Planescene.presentimage stops being called, and as such framecount is not updated. Framecount in 0 makes code goes down to a path where the "repaint - 0" that most people report as being the last thing before image freezes being called.