(Old) My Emulators (2 Viewers)

joystick

MP Donator
  • Premium Supporter
  • January 26, 2006
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    Germany Germany
    Hi,
    i recently configured your plugin for mame (at first). I have mame32 running in my system and all of the roms are working.
    But when I try to start the roms out of MP, Mame is opened but tells me that Files are missing. Like if there is no rom installed.

    What could I do?

    thx

    Joystick
     

    Kingmob

    Portal Pro
    August 27, 2007
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    Rotterdam
    Home Country
    Netherlands Netherlands
    I've written a very simple C++ program so that i can launch ScummVM games. One creates a directory with files that are labeled sky.scumm, tentacle.scumm, etc. In other words, the names ScummVM needs with .scumm added. This way, My Emulator can read it in the database.
    Then i used the following code to start the games:
    Code:
    #include <cstdlib>
    #include <iostream>
    #include <string>
    #include <windows.h>
    #include <ShellAPI.h>
    
    using namespace std;
    
    int main(int argc, char *argv[])
    {
        std::string ext;
        std::string filename;
        filename = argv[1];
        ext = ".scumm";
        int _i = filename.find(ext);
        int _j = filename.rfind("\\");
        const char *game = filename.substr(_j+1, _i-_j-1).c_str ( );
        if (_i == string::npos) return EXIT_FAILURE;
           else {         
             ShellExecute( NULL, "open", "D:\\Program Files\\ScummVM\\scummvm.exe",
             game, "D:\\Program Files\\ScummVM", SW_MAXIMIZE);   
             }
        return EXIT_SUCCESS;
    }

    You can change the location of scummvm and compile it to use it yourself. I just wanted to point out a way to do it and hope there will be scummvm specific options in the plugin soon :)
     

    JargenJ

    Portal Member
    August 4, 2007
    12
    0
    Problem solved:

    It had to do with mediaportals exclusive directx control in media portals settings.
    So now zsneswin start and ends ok.
     

    Solero

    New Member
    August 18, 2007
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    United Kingdom United Kingdom
    Thanks to the creator of this plugin

    I am having trouble running N64 and Mame when starting and closing, and I have a couple of minor glitches with SNES and Megadrive

    I downloaded these emulators a while ago so may be out of date. Could someone tell me what Emulators they are running and if they run OK, also if there are any basics I may be missing, apologies if this is a bit vague but I may be better off starting off again rather that trying to get old emulators to work!
     

    Slurm

    MP Donator
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  • December 16, 2006
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    Graz
    Home Country
    Austria Austria
    Hi,
    i recently configured your plugin for mame (at first). I have mame32 running in my system and all of the roms are working.
    But when I try to start the roms out of MP, Mame is opened but tells me that Files are missing. Like if there is no rom installed.

    What could I do?

    thx

    Joystick

    I think mame32 needs to be executed from within its directory but there's no way to add a working path to my emulators. You could try mame plus as an alternative.
     

    SelArom

    Portal Member
    June 11, 2005
    16
    0
    44
    McAllen, TX
    Awesome plugin!! but I get an error message saying "Failed to open database SQLite said database\myemulators.db3 CANTOPEN" any idea why I'm getting this? I'm new to the emulator and I've always gotten the same error.. Specs under My avatar :) thanks!!

    i am having the exact same problem :( I go to configuration of the plugin and it says Failed to open database SQLite said: database/myEmulators.db3 CANTOPEN

    what did I do wrong? I'm running 0.2.3.0 rc1 with latest svn on winxp pro sp2
     

    Per128

    New Member
    September 2, 2007
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    Home Country
    Norway Norway
    Won't run .bat files

    not sure why...possibly it doesnt like batch files...?

    That's the problem I'm having. I need to change my gamepad profile before running project64. This works nicely through a batch file. Only problem is MyEmulators won't run at all with .bat files. Referencing Project64.exe directly works nicely.

    I've searched the net far and wide for any kind of bat2com/exe utilities that support the START command I'm using, to no avail.
     

    Chreekar

    Community Plugin Dev
    November 11, 2006
    234
    52
    Stockholm
    Home Country
    Sweden Sweden
    i am having the exact same problem :( I go to configuration of the plugin and it says Failed to open database SQLite said: database/myEmulators.db3 CANTOPEN

    OK, so this is a problem some users have. I do not know why the myEmulators database can't be opened while the other MP databases can. Until I figure out why this is, you can always insert the data to the database through SQLite Database Browser.

    Only problem is MyEmulators won't run at all with .bat files.

    Then the built-in method that executes the files doesn't support .bat files. Sorry, that means myEmulators doesn't either. The only thing I could think of is if you compile a C++, C# or other executable program to do what you want to do, but that seems complicated... [EDIT] See post below.
     

    Chreekar

    Community Plugin Dev
    November 11, 2006
    234
    52
    Stockholm
    Home Country
    Sweden Sweden
    not sure why...possibly it doesnt like batch files...?

    That's the problem I'm having. I need to change my gamepad profile before running project64. This works nicely through a batch file. Only problem is MyEmulators won't run at all with .bat files. Referencing Project64.exe directly works nicely.

    I've searched the net far and wide for any kind of bat2com/exe utilities that support the START command I'm using, to no avail.

    I was wrong in the above post, and have now changed the code to support .bat-files. Download the latest SVN to test it.
     

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