While testing the Timing2 dll I found out something very odd to me.
See my 2 attached Snapshots.
pic 1 was taken with output resolution in FullHD (1080p) and Video (720i) in native res.
pic 2 was taken with output resolution in HD (720p) and Video (720i) also in native res.
Why does the display resolution dramatically change things, if video size and therefore what needs to be rendered is always the same??
1920 x 1080 = 2073600
1280 x 720 = 921600
2073600 / 921600 = 2.25
FullHD has 2.25 times more pixels than 720p...
So if SDev raises say to a triple I would understand it, but why does it grow from under 1ms to 6.5ms??
Could it be that our big issue is less in the timing but more in the resizing part? (altough in my example no resizing would be needed at all)
Or is there another explaination for this?
Who else has such behavior?
What is your "main" resolution?
See my 2 attached Snapshots.
pic 1 was taken with output resolution in FullHD (1080p) and Video (720i) in native res.
pic 2 was taken with output resolution in HD (720p) and Video (720i) also in native res.
Why does the display resolution dramatically change things, if video size and therefore what needs to be rendered is always the same??
1920 x 1080 = 2073600
1280 x 720 = 921600
2073600 / 921600 = 2.25
FullHD has 2.25 times more pixels than 720p...
So if SDev raises say to a triple I would understand it, but why does it grow from under 1ms to 6.5ms??
Could it be that our big issue is less in the timing but more in the resizing part? (altough in my example no resizing would be needed at all)
Or is there another explaination for this?
Who else has such behavior?
What is your "main" resolution?