Here is the history of both communication between me and gemx, and the log of the error from version 1.0.1 which still exists in version 1.0.2 (they are exactly the same)...
Edit: status update on the second page's first message...
UNOPARATOR said:Hello again, it seems the problem still exists in final v1.0.1, at least in the skin cache creation stage:gemx said:UNOPARATOR said:0001138: localization problem - MediaPortal Bugtracker
I've added new information about the subject, I hope one of the developers could address this issue soon.
Or at least MP should ask under which Culture and UICulture it should be executed like this (VB)on ApplicationStartUp...Code:Application.ChangeCulture("en-US") Application.ChangeUICulture("en-US")
Thanks for your help.
I am working on it![]()
On a clean install or delete skin folders under c:\Documents and Settings\All Users\Application Data\Team MediaPortal\MediaPortal\Cache\ on an existing install with Turkish Regional Settings, and you'll be able to see these files throw exceptions while creating the skin cache:Here is the Issue in BugTracker for you to remember.
- settingsUICalibration.png --> which is lowercased to settingsuıcalibration.png instead of settingsuicalibration.png
- VisualizationTrackInfo.png --> which is lowercased to visualizationtrackınfo.png instead of visualizationtrackinfo.png
- block_I.png --> which is lowercased to tetris\block_ı.png instead of tetris\block_i.png
Both of those files are giving the same exception (only the filename is different in the exception message of course):2009-04-13 15:52:20.189142 [ERROR][MPMain]: D3D: InitializeDeviceObjects - Exception: System.IO.FileNotFoundException: c:\program files\team mediaportal\mediaportal\skin\blue3wide\media\settingsuıcalibration.png
at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
at System.Drawing.Image.FromFile(String filename)
at MediaPortal.GUI.Library.TexturePacker.AddBitmap(PackedTextureNode root, Image rootImage, String file, Boolean& dontAdd)
at MediaPortal.GUI.Library.TexturePacker.PackSkinGraphics(String skinName)
at MediaPortal.GUI.Library.GUITextureManager.Init()
at MediaPortalApp.InitializeDeviceObjects()
at MediaPortal.D3DApp.InitializeEnvironment()
Final v1.0.0 was also having the same problems with SQL Server DB Creation because of the same casing problems, I haven't checked those yet in final v1.1.0 yet...
Thanks in advance for all you and the team's great effort!!!
Edit: status update on the second page's first message...