B
BassFan
Guest
Big Update!
Pluginload and destroy threads have been rewritten
a counter to check whether the thread is terminated and the plugin has been discharged is no longer needed.
i have changed BassVis_Free function to void(procedure).
you can check now if a Plugin unload as following
greets
Pluginload and destroy threads have been rewritten
a counter to check whether the thread is terminated and the plugin has been discharged is no longer needed.
i have changed BassVis_Free function to void(procedure).
you can check now if a Plugin unload as following
Code:
if (_visParam.VisHandle != 0)
{
BassVis.BASSVIS_Free(_visParam);
bool bFree = BassVis.BASSVIS_IsFree(_visParam);
if (bFree)
{
_visParam.VisHandle = 0;
}
else
{
Log.Warn("VisualisationManager: Failed to unload Sonique viz module - {0}", name);
_visParam.VisHandle = 0;
}
}
greets
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