I'm of the opinion to keep linebreaks in most themes. For some themes, I could say keep it one line.
TL;DR Make it theme configurable
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I started looking around in the examples, and I found a lot of things with settings, but I don't actually know what is necessary, as most of them are either skin related, coupled with other internal systems, or so big that it's hard to see what is necessary.
So my request is for an MVP (minimum...
Ah that's fair, but I meant more at the design level. You can drop in touch support, but if there's no buttons visible to tap on, then it's moot.
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Sure, but supporting touch isn't as hard as people make it out to be. The biggest thing there is just making sure that you don't rely on actions that are impossible in a touch UI, for example hover, running the mouse into the edge of the screen (think panning in old games), or excessive click...
So, it's not about working or not working. It's more of a design...flaw? quirk? The way that the entire UI shifts and moves with the hovering of the mouse makes it feel like you aren't in control. Touch screens just don't understand hover, so navigation is below subpar.
My suggestion to improve...
I'm US Eastern (-5 to -4 with DST). I also don't sleep normally, though, so when I'm up is anyone's guess.
I got it to build a setup and install on my laptop. Now I can test skin stuff and really get my hands dirty. Nereus is gorgeous, but definitely not made for a mouse or touch screen. I've...
There are no instances of "ProjectsToBuildX64". There are over 1000 instances of X64. Not sure what to look for. MSBUILD_Rebuild_Release_Client.bat does create the x64 stuff, though it doesn't run. It complains about the logger being missing.
EDIT: upon searching for "<error" I get one result...
It's a known issue? I am now stopping the installation of another 10GB of EOL SDK packages. Aaand that was 24.3GB of temporary installation files from VS build tools.... Good riddance. I'm not generally stingy with space, but that's an entire game's worth of storage for something that should be...
I've gotten some stuff to work. I've done a decent bit of work adding the small modifications to allow newer MSBuild releases to work with the projects. I'm still working on getting the rest. I didn't have the right C++ stuff for Online Videos's native libs and I didn't have WiX installed, so...
Not worked on it much over the weekend. I found the stuff in the client solution. I have not yet gotten the client to run from a build. Currently, it complains about win not being in the runtime identifiers, but I think there's a way to tell MSBuild to STFU and use a default. Normally, I'd just...
That's fun. I shattered my kneecap on one of those e-scooters. I'm terribly out of shape from the months of being bedridden. I didn't get fat, at least, but a walk in the park is not an expression of something being easy anymore.
Ok, thanks. I found out it was net5 problems because Rider threw a bunch of errors but the batch scripts worked. The msbuild in my PATH is an earlier version.