CD Rip "Still" Does Not Work (1 Viewer)

hwahrmann

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  • September 15, 2004
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    The second problem with CD not playing after import is fixed with SVN 14920.

    The Autoplay works, however you have an exception, therefor you don't hear anything.
    Seems there's a problem hadnling the playlist, when a CD is inserted.
    I'm not able to reproduce it at all, so i have no clue what's happening.

    Does this always happen with the same CD?
     

    smallishzulu

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    December 25, 2006
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    Not Importing While Playing

    Yes, you are right. I think it is about the CD. I inserted another CD, and no problem :)

    :D

    Ok, a litte part of the bug still remains. It is not possible to import cd while playing. You have to stop the playback and then import. After importing, you can continue to listen to music.

    Please see the attached logs.
     

    Spragleknas

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  • December 21, 2005
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    Also: You could try CD-Slayer (cd --> .ogg).

    This is discontinued (sadly) but it still works like a charm (very limited/no options).

    Would be nice if somebody continued this....
     

    hwahrmann

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    But this will not help him at all.
    Since when playing a CD via BASS Player, the drive is locked.
    No other application, like the internal import or CD-Slayer can access it.
     

    smallishzulu

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    December 25, 2006
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    Messed up with SVN 14932

    Hi hwahrmann,

    I just updated to latest SVN number 14932 and it seems CD Rip is messed up again. BassAudio.cs is updated in this release. :(

    Now, sometimes it rips, sometimes it does not. It changes time to time.

    I attached the log files.
     

    hwahrmann

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    yes, i've updated BassAudio.cs, but the change was not related to ripping.
    Well from the log it looks like that there's a problem reading the data from the playlist.
    is this a special CD?
    i'll try now on my side with all kind of CDs and see if i can duplicate it.
     

    smallishzulu

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    December 25, 2006
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    If you change:

    MusicImport.cs / EncodeTrack Method

    try
    {
    track = track.Substring(0, track.IndexOf('.'));
    }
    catch {
    track = track; // Hocus Pocus
    }

    The length exception is fixed.
     

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