And about "performance". I made a test with DVB-Viewer: Decoding a 1080i-channel with Hardware Acceleration takes only 2% cpu-power!!!! (the whole process DVBViewer.exe). ^^
The performance issue is most likely something else than GPU related i.e. something thats happening inside MP thats blocking the rendering thread for longer time than the allowed (i.e. more than 1/50th of second on PAL). I have no clue why the ATI seems to be much more affected by this.
The software codecs behave differently for some unknown reason (i.e. in HW mode the GPU could be forcing something to be done and MP GUI is rendered partly black as there is nothing to be drawn yet.). But thats just my own thery as I dont know very little about d3d.
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