Inputdevice Manager for MP2 | Page 15

Discussion in 'Plugin Development' started by FreakyJ, September 30, 2015.

  1. Alberto83
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    @henso I can confirm it works as intended now. I'm gonna keep using the plugin in production so I can test it better, but I reloaded MePo 4 times, kept switching between accounts and it seems working great now. :)


     
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  3. henso
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  4. Alberto83
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    For me it's a YES.

    This is a little off topic but still regards the input device manager in some aspects. Do you both think it's possibile in a future revision to replace the default keyboard input mappings with a complete customizable inputdevice manager mapping, and just leave essential bindings like arrows and enter for basic selection? This would make MePo fully customizable. Is it too much work?
     
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  5. ge2301
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    ge2301 MP2 Design

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    We should also enable it for release builds and not leave it as optional plugin.
    The configuration of input devices is an essential core part and should not be optional .
     
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  6. henso
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    Is this not possible now? If you use one of the default keys and assign it to a different action it should not do the default action anymore IIRC. So basically you should be able to "reassign" all default key to different actions, making it fully customizable?
     
  7. Alberto83
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    I have no idea, tbh.
    What I know is if I use shift+u or any letter to bind a command, on movies and TV series it takes you to the first show that start with that letter, and I assumed assigning a new binding was a secondary input what didn't overwrite the original one.

    Tomorrow I'm gonna test that specific scenario.

    Sent from my SM-N950F using Tapatalk
     
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