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- #3,931
Ooooh, right! I use D3D11 present indeed.
Is this expected behaviour? Because MP itself uses D3D9 and not D3D11 maybe?
Current method to grab screenshot works only with D3D9, but now with latest version, it should works for all settings, but for now not possible to capture the GUI, only video + madVR stats and OSD (like PAUSE on screen).