[WiP] madVR support in MP1 (16 Viewers)

Sebastiii

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  • November 12, 2007
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    About the deinterlace, it seems to setup like this and it works (not on madVR side but on LAV Video) :p

    upload_2017-9-3_12-32-35.png
     

    mrmojo666

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  • January 24, 2006
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    About the deinterlace, it seems to setup like this and it works (not on madVR side but on LAV Video) :p

    yep, but it is software (done by LAV) not dxva deinterlacing (done by madvr), so it can have some impacts on cpu and image quality. ;)

    In my case i don't see any improvement using d11 decoder but a bit worse quality in interlaced content.
    dxva dec + dxva deinterlacing looks better.
     

    daWooky

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  • April 3, 2012
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    new dx11 c-b sw deinterlacing, wtf:LOL::p
    the new D3D11 native is quite nice when you really need 10 bit windowed but otherwise just still too new. for example it has also problems with madvr upscaling with nnedi3...
    someone has already made a good video of error:
    btw. no major problems with old 322 version, ran pretty well the last week..(y)(y)
     
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    el Filou

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    yep, but it is software (done by LAV) not dxva deinterlacing (done by madvr), so it can have some impacts on cpu and image quality. ;)

    In my case i don't see any improvement using d11 decoder but a bit worse quality in interlaced content.
    dxva dec + dxva deinterlacing looks better.
    If you set Software Deinterlacing Algorithm in LAV setup to 'No software deinterlacing', and the rest configured as in Sebastiii's screenshot (i.e. DX11VA Copy-Back), madVR then correctly uses DXVA deinterlacing.
    I myself can't see any difference in deinterlacing quality on my GeForce 1050 between DXVA2 and DX11VA (both using copy-back).
     

    mrmojo666

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  • January 24, 2006
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    If you set Software Deinterlacing Algorithm in LAV setup to 'No software deinterlacing', and the rest configured as in Sebastiii's screenshot (i.e. DX11VA Copy-Back), madVR then correctly uses DXVA deinterlacing.
    I myself can't see any difference in deinterlacing quality on my GeForce 1050 between DXVA2 and DX11VA (both using copy-back).
    i don't understand what do you mean, in my lav nightly(from couple days ago) i don't have any d11 copy back, only for dxva i have copy back. could you please tell me what version of lav are you using? are you sure you are watching interlaced content (eg : 1080i)? ;)
     

    el Filou

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    Yes I'm sure :), and also using LAV nightly. You need to select a specific GPU in the listbox "Hardware Device to use" for D3D11 decoder to use copy back mode.

    I think the way nevcairiel has changed that UI between DXVA2 and D3D11 is a bit confusing.o_O
     

    mrmojo666

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    Yes I'm sure :), and also using LAV nightly. You need to select a specific GPU in the listbox "Hardware Device to use" for D3D11 decoder to use copy back mode.

    I think the way nevcairiel has changed that UI between DXVA2 and D3D11 is a bit confusing.o_O

    the answer at madvr forum is quite clean, no DVXA deinterlacing with dx11 lav, maybe you're lucky :)


    EDIT: now i got what you mean, thank you, i'm going to give it a try ;)

    EDIT2 : Hey man, awesome it works also for me thanks alot :)
     
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    daWooky

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  • April 3, 2012
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    it simply has yet to come:D
    i also thought it's pretty obvious that it's not working yet...but judge for yourself ;)
    Screenshot (411).png Screenshot (410).png Screenshot (408).png Screenshot (406).png Screenshot (404).png
     

    daWooky

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    the dxva render time with dx11 dxva hw deinterlacing is also not so great here with an nvidia..
    Screenshot (395).png Screenshot (394).png
    ..dxva nearly twice as high :p
    btw. amd gpus seem to love dx11, almost always better results with it compared to dx9;)
     

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