666 version: I do see a change in the render stats. ??
Watching a 720p/60 signal with 3 buffers, I get about 1 drop per second, maybe a little more. With 7 buffers, I get about 1 drop per 10 seconds. I've tried to determine what windows process is running on such a schedule, but couldn't find any. If I raise the priority of MP and TVserver to "real-time," the drops go away in either case. (I normally run TVserver "above normal" and MP "high" without much reason.)
Hi Owlsroost.
What will basically be the result of this development?
Reason I'm asking is due to my own hardware specs.
- Increased Stability
- Smoother playback - Less dropped frames in video/TV playback and/or MePo skin?
- What effects will this have on CPU/GPU usage? (Pro and cons?)
- Better playback handling between Server/Client? (Especially for wireless setups)
6 months ago I bought a Zotac AD10 with an AMD E-350 fusion processor, hoping this could be sufficient for the next couple of years.
Playback of 1080P MKV works flawlessly, but 1080P HDTV seems to have many dropped frames and even MePo seems to have low framerate, when TV is windowed.
I don't hope 1.3 will require further CPU/GPU ressources - Because when comparing MePo against XBMC, then XBMC seems to advance on this area. Right now we see XBMC running of a raspberry Pi - even with PVR over Tvheadend - So is MePo a ressource hog?
/Morten