- November 7, 2007
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I don't know if dshowhelper is the right place for my suggestion, but wouldn't it be better to start counting dropped frames after a certain period of time or number of frames? Since starting, skipstepping or channel changes almost always result in a few dropped frames.
If you could implement a 2 second delay or force 200 frames to pass or something like that, we could all take the same 1080i .ts sample and have a community benchmark with different hardware and DWM/MMCSS settings to find somewhat of a sweet spot.
If you could implement a 2 second delay or force 200 frames to pass or something like that, we could all take the same 1080i .ts sample and have a community benchmark with different hardware and DWM/MMCSS settings to find somewhat of a sweet spot.