[Blog] MP2 development progress (5 Viewers)

pilehave

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  • April 2, 2008
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    Hi developers! When can we see an live tv implementation in MP2? Appriciate the hard work and spare time you are putting into the project but i'm very curious.
    We did not even start the complete rework of the TvServer for MP2 yet. ;)

    :eek: So LiveTV cannot be used in MP2 from the start? The survey conclusion was that TV was also very important.

    I don't think that was what he wrote. For something like MP2 you HAVE to start somewhere, and that would probably be all the underlying infrastructure.

    But TV-Server is probably a must-have for a lot of MP users, so the early test-versions should, in my opinion, definately have it to get a wide testbase.
     

    infinite.loop

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    We did not even start the complete rework of the TvServer for MP2 yet. ;)

    :eek: So LiveTV cannot be used in MP2 from the start? The survey conclusion was that TV was also very important.

    I don't think that was what he wrote. For something like MP2 you HAVE to start somewhere, and that would probably be all the underlying infrastructure.

    But TV-Server is probably a must-have for a lot of MP users, so the early test-versions should, in my opinion, definately have it to get a wide testbase.


    To be a part of MP2 development will be a very unique opportunity for most of you.
    You will be able to see how an application evolves over time. That is something you wont ever have the chance for in other (commercial) applications and or videogames which all have closed testing/development.

    So since that will be a very unique experience, you must adapt to this new process.

    Every single feature is created from scratch (even UPnP Server/Client was created from 0 by Albert). No copy pasting from MP1 (at least not in a big scale, a few smaller logics maybe).

    As soon we will start to publish the first testversions, you will start to understand what we mean.

    They will be very basic. Even default features you know from MP1 won't be there.
    Over weeks and months, MP2 will learn all these features you know as "default" from MP1 and a lot more.
    The new TvEngine will get created as well, and merge into MP2.

    But this all needs time. And we dare to take as much time as required to get it right.

    I hope that this explains to you what developing and testing MP2 will be like. And what it won't.

    Hopefully i could help everyone to get a better idea about the scale of development we talk about here. :)

    In the meantime enjoy MP 1 and the upcoming (final) 1.1.0 release.

    :D
     

    Albert

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  • February 18, 2008
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    Thanks i-loop for that explanation.

    That's what we do; we take many good ideas of MP1, enrich them by new ideas, make it flexible and robust and put it onto a solid infrastructure. This all takes much time, so we will (as I said before) need much more time.
     

    wouter1971

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  • November 19, 2008
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    Thanks i-loop for explaining. I know Albert is working very hard on MP2, pitty the names on the meetingpicture are not there so i cannot see who is Albert besides German ;-)
    And all other developers as well. But i think when developers can go full steam on MP2 things will evolve much faster. MP1 is as a stone on the neck now, every time something is fixed something else gets broken. Right?
     

    medaust

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    vista or above?

    Hi All, I would like to have MPII on XP too. I have spent quite a bit energy to trim XP down to make it boot fast and work on old machines. Would not like to invest time and money for new machines and Windows without any substantial benefit.
     

    kiwijunglist

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  • June 10, 2008
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    Hi All, I would like to have MPII on XP too. I have spent quite a bit energy to trim XP down to make it boot fast and work on old machines. Would not like to invest time and money for new machines and Windows without any substantial benefit.

    i assume were looking at another year or two until MP2 is fully functional, by then XP will be fairly dead, and in the interum you can use MP1
     

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