Ah yes maybe that ajs change are included, I will try to look when back to home thanksI just tried to replicate but all ok my end
private void GetPosition(string text, ref float x, ref float y)
{
// Log.Info("GetPos:{0}", text);
x = y = 0;
if (text == null)
{
return;
}
text = text.ToLowerInvariant();
text = text.Replace("screencenterx", GUIGraphicsContext.OutputScreenCenter.X.ToString());
text = text.Replace("screencentery", GUIGraphicsContext.OutputScreenCenter.Y.ToString());
int pos = text.IndexOf(",");
if (pos >= 0)
{
x = float.Parse(text.Substring(0, pos));
y = float.Parse(text.Substring(pos + 1));
}
else
{
x = float.Parse(text);
}
}
Which osd is that for? Do you have the latest files from git and clear cache because im sure i fixed that the other day@wizard123
I notice something (the progress seems odd lol) i didn't see the current position
View attachment 184381 View attachment 184382