I've now done a fair amount of testing using 8 & 10 bit HEVC and H.264 files (generated at several different resolutions using Handbrake from the same 4k source file).
Results match what JSchuricht found - all the files play OK in MP2 except for 10-bit 4k HEVC using DXVA.
Lower resolution 10-bit HEVC e.g. 2560 x 1440p play OK using DXVA, and all files play OK using software decoding.
Sometimes 10-bit 4k HEVC using DXVA will play for a short time then freeze, or will play with very major stutters.
Bitrate does not seem to make a difference - I've tried 25/50/100 Mbps.
8-bit HEVC and 10-bit H.264 4k both play OK using DXVA.
So it *feels like* the basic DXVA connection/negotiation is working OK, but that there is a performance issue somewhere in the way MP2 is feeding data into/handling the graph when DXVA is in use.
MPC-HC and MP1 can play 4k 10-bit HEVC using DXVA with no problems.
Tested on a very fast PC using an i7-8750H ('Coffee Lake' generation), with the latest Intel GPU drivers.
Results match what JSchuricht found - all the files play OK in MP2 except for 10-bit 4k HEVC using DXVA.
Lower resolution 10-bit HEVC e.g. 2560 x 1440p play OK using DXVA, and all files play OK using software decoding.
Sometimes 10-bit 4k HEVC using DXVA will play for a short time then freeze, or will play with very major stutters.
Bitrate does not seem to make a difference - I've tried 25/50/100 Mbps.
8-bit HEVC and 10-bit H.264 4k both play OK using DXVA.
So it *feels like* the basic DXVA connection/negotiation is working OK, but that there is a performance issue somewhere in the way MP2 is feeding data into/handling the graph when DXVA is in use.
MPC-HC and MP1 can play 4k 10-bit HEVC using DXVA with no problems.
Tested on a very fast PC using an i7-8750H ('Coffee Lake' generation), with the latest Intel GPU drivers.