It's a pitty that this issue has not been solved for such a long time and instead is moved from one release to the next. Seems quite difficult to find out the real cause. IMHO it is the most annyoing bug still present in MP cause it makes all the efforts the designers and developers have taken to make MP look impressive quite useless. Any chance to get any further with this issue? Anything I can test?
Please test what rtv has proposed few months(?) ago. Currently there is no clue what other could cause it on the remaining systems that are still affected after the surface to texture video rendering change.
Please test what rtv has proposed few months(?) ago. Currently there is no clue what other could cause it on the remaining systems that are still affected after the surface to texture video rendering change.
Seems that I have missed that. Was this public? Do you have a link?
grubi
Testing is easy:
Use overclocking tools or an alternate BIOS from here to make sure your gpu memory is using the same frequencies for all load scenarios. There are even easy to use BIOS mod tools which allow you to save your own BIOS and just tweak the clock rates.
Hi
I only have flikering overlay, when i watch a SD channel, if I watch a HD channel the flickering is gone.
So I gueess its a codec problem.
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Now I tryed to switch between codecs to see if it helped.
I use Vista sp1 with EVR
Codec test MPEG-2:
CBVA DMO wrapper filter (No Flicker)
Cyberlink Video/SP BD/HD Decoder (PDVD8) (Flicker)
Cyberlink Video/SP Decoder (PDVD8) (Flicker)
Cyberlink Video/SP Decoder (Homenetwork) (No Flicker)
Microsoft MPEG-2 Video Decoder (No Flicker)
MPC - MPEG-2 Video Decoder (Grapest) (No Flicker)
So i now use:
MPEG-2 Video Decoder
Cyberlink Video/SP Decoder (Homenetwork) (No Flicker)
H.264 Video Decoder
Cyberlink H264/AVC Decoder (PDVD8) (No Flicker)
/Providers