How to start writing your own plugin part 1 available (2 Viewers)

mPod

Portal Pro
January 26, 2005
2,084
3
Berlin
Home Country
Germany Germany
You don't need the DirectX SDK, you just got to have the latest DirectX 9 binaries installed. The needed files from the SDK are already in SVN and references by the solution file.
 

METALGOD2099

New Member
April 19, 2006
3
0
57
Saskatoon, Saskatchewan
plugin source archive

Is there a plugin Source Archive, for all plugins created, somthing like this would make very good resource for others, promote bring back plugins for new versions of media portal that are broken, written by others that have since abanded there work.

Since this is a open source community project and this would help others learn a great deal from those who have since moved on, have no more time , but have left there work/source behind.

JUST A THOUGHT

METGALGOD2099
 

mPod

Portal Pro
January 26, 2005
2,084
3
Berlin
Home Country
Germany Germany
Is there a plugin Source Archive, for all plugins created, somthing like this would make very good resource for others, promote bring back plugins for new versions of media portal that are broken, written by others that have since abanded there work.

Since this is a open source community project and this would help others learn a great deal from those who have since moved on, have no more time , but have left there work/source behind.
https://www.team-mediaportal.com/files/Download/Plugins/

Uploads usually contain the sources. If they don't contain sources, they usually get rejected. So our repository is a perfect playground (maybe as templates or to continue work) for you.
 

neme5i5

Portal Member
June 8, 2006
13
0
Frodo, FYI your instructions are no longer vaild. The IDE devs should use should be changed to VS 2005 and the download method is SVN.
 

fdask

Portal Member
September 27, 2006
10
0
48
Home Country
Canada Canada
Reading over this thread, (and the tutorial page), I'm still wondering if MediaPortal can be built solely in Visual C# 2005 Express edition?

I downloaded the source code via SVN, and loaded up the MediaPortal.VC#Express.sln. In the configuration manager I set the type to Release, then tried a Rebuild.

The build failed very quickly.

I have some background in C/C++, but when it comes to the MS Visual dev tools, I'm very rusty. Perhaps someone can point me in the right direction. Do I need the full VS suite, or have I done something else wrong?
 

zag2me

Portal Pro
April 11, 2006
216
68
Home Country
England England
Is there a simple plugin example that will display a text file on a media portal screen?

I have written a small app in c# that parses webpages and gets premiership football results :) putting them in a simple text file.

My next step is to display this in media portal and make a full plugin.
 

keibak

Portal Member
November 15, 2006
7
0
hi,

I just wanted to read the How to write a plugin tutorial, but i can't open the page. The error message says "You are not authorized to view this resource.".
I got a login for the forum and the main page. What do I have to do?

greetz
 

tklapettek

Portal Member
January 5, 2007
11
0
60
Pohlheim
Home Country
Germany Germany
Starting your own PLUGIN with VB.NET

Hi guys,

I've converted the C# example of creating your own plugin from C# to VB.net.
You only have to create a new project in VB.Net and replace the Class1.vb with the attachement. The XML-file is not included.

So if you need it, have fun with it

best regards

Tom
 

jcee

Portal Pro
November 23, 2004
282
1
Hi guys,

I've converted the C# example of creating your own plugin from C# to VB.net.
You only have to create a new project in VB.Net and replace the Class1.vb with the attachement. The XML-file is not included.

So if you need it, have fun with it
Tom


Yes, I need it. Thanks.

1. Can it be used with VB.net express?!

2. I read the tutorial in the first post,as it is based on C# it says to download MP source, compile it and then start the plugin project.
Why is this neccessary? To get the references?

How do I do this completly without C#? Just forget about compiling MP and just work "in the dark"?!

I guess that I can call objects and properties of MP from within my newly developed plugin (e.g. if a video is played or the EPG), but how? Is there any object reference available to look into?

(Sorry for poor questions, but I am at the beginning of the learning curve)
 

Users who are viewing this thread

Top Bottom