[WiP] - madVR support in MP1 | Page 401

Discussion in 'Area 51 - Testing Area' started by Sebastiii, March 20, 2016.

  1. el Filou
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    el Filou MP Donator

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    I had something just like that happen a few days ago but I just waited a bit (certainly more than a few seconds, but not a full minute) and eventually the movie stopped and it went back to MP GUI: I watched Apocalypse Now Redux without ever pausing (3h16), and at the end instead of pressing Stop as I usually do so as not to watch the adverts after the movie (I had recorded it off TV) I let it play to the end of the recording, and there the screen went black but it didn't come back to MP GUI. I pressed Stop, Exit Fullscreen, etc. but nothing worked. After a while it came back to MP GUI suddenly so I thought it was a problem with the recording and didn't give it much thought.
    (Edit: I don't use Trakt plugin either)
    (Edit 2: if you need other logs I can start playback of a very long movie during the night with the sound off to test :LOL:)


     
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  3. Kotik
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    In my case the MP GUI was fully responsive but my screen is black :( i can hear the navigation clicks.

    @el Filou what u describe reminds me a lot of a STOP issue that exists with DXVA Native, i had this too until i switched to DXVA CB, not sure which mode u are using.
     
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  4. el Filou
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    I have disabled all GUI sounds in MP so I can't tell if it was reacting.
    I am using the new D3D11 decoder in Native mode indeed, but this the first time this happens (I've watched really long movies before with DXVA Native and never had this).
     
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  5. Sebastiii
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    Hey, all the dispose method was not called (no clue why) and on this part of code, MP GUI is restored but strangely madVR destructor is executed correctly.
    Really weird :(
     
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  6. Sebastiii
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    @Kotik lol, you are in info log lol :p this is why i didn't see all log :p
     
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  7. Kotik
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    I just watched for 48 minutes and well it didnt happen, i will switch to debug lig and hope it happens.

    Sent from my GT-I9205 using Tapatalk
     
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  8. daWooky
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    Hi @Sebastiii
    just tried your auto3d plugin version, net analyse ticked.
    only briefly with the old 1115 build and it was quite ok...
    mepo control was almost delay-free and no more directx exeptions...so i already believe it is better with it ;)(y)
    I'll see if allowed to update to new build tonight :p
     
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  9. daWooky
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    hi guys,
    a new madvr version is available that contains a possible fix for hdr with amd gpus!!! :eek:
    havent tried it but @mrmojo666 already did with positive results :whistle:

    @Sebastiii i finally tried it again with last mepo test version and those auto3d plugin, but unfortunately it was not so successful as reported before...
    Code (Text):
    1.  [Auto3D analyze thread] [INFO ] - Planescene : madVR grabbing image window failed
    mepo crashes now with auto3d on and sbs 3d stuff... :(
    it was acting like that: it starts to play briefly but then frezze with picture (also eventually because of the auto3d popup thats not displayed as it should around this time-havent played with those option... only tried it also with that netstream analysis option disabled, but no success overall yesterday:p...i only disturbed the nighttime peace:ROFLMAO:

    cheers
     

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  10. Sebastiii
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    I have seen crash on some movie (but didn't debug it yet) so new added code need to be fixed :p
     
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  11. Sebastiii
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    Sebastiii Development Group

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    @daWooky :p

    Thanks for the log, i have done something else :) so need to test that but it's in WIP code for frame grabber currently there is a memory leak that we try to fix with madshi :)
     
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