[WiP] madVR support in MP1 (39 Viewers)

Sebastiii

Development Group
  • Team MediaPortal
  • November 12, 2007
    16,514
    10,467
    France
    Home Country
    France France
    Yep :(
    And the fix for DEV-PC break FSE FP 3D :(
    So maybe reverting to older code will be ok let let FSE in trash :p
     

    daWooky

    MP Donator
  • Premium Supporter
  • April 3, 2012
    783
    871
    Home Country
    Germany Germany
    tried on desktop a bit,sadly there it appears that most videos started and running strangely in the background:confused:
    Screenshot (453).png

    So maybe reverting to older code will be ok let let FSE in trash :p
    yep, i also believe that is the best at the moment.;)
    on the second htpc (win fail 1709) havent updated mepo yet and the old version is still running with fse on without problems except for that stupid 3d
    only this windows fullscreen optimisation disabled ticked, seems to have been necessary for normal use..or
    madshi said:
    keep telling you guys to use Windows 8.1.
    :ROFLMAO: no way:p
     

    Sebastiii

    Development Group
  • Team MediaPortal
  • November 12, 2007
    16,514
    10,467
    France
    Home Country
    France France
    Ok :)
    Yep it seems i know now why there is the strange background, so will release a V362, it will not work for exclusive :( but hopping that it will work as before :)
    In fact madVR need to know the owner of the video (MediaPortal in this case) and to have the FSE working, it was needed to setup another Owner (related to MP window but not at 100%) really hard to explain for me because i didn't fully understand it too.

    Still, now i have put a good owner (like it was before) but i have changed the code to avoid some loop test when MP running.
    Now (need to be able to compil) but u have added a bool to work with the window create like Kodi and/or with MP window.

    i'm pretty that all the issue is because we are working in a graph building sync with main thread while MPC-HC / Kodi etc. with with thread and we also have the C# vs C++ issue that can lead to some deadlock.

    In final, we have bug in MP / Windows / GPU Driver and maybe madVR, so not easy lol :p

    @daWooky if you can try this build :p (V362 : http://tinyurl.com/ydzdz2gn)

    So for me DXVA2 Native (LAV) / madVR D3D11 (no FSE) and seems to works :p

    BTW, i have updated to latest Nvidia (nothing change on Windows side) and now with 3D button already enable most of video crash on start lol.
     

    Sebastiii

    Development Group
  • Team MediaPortal
  • November 12, 2007
    16,514
    10,467
    France
    Home Country
    France France
    And about the MP crash with button 3D on, it happen also with MPC-HC :p
    At least one thing is the same lol and this is with 1703 Windows build :p
     

    Sebastiii

    Development Group
  • Team MediaPortal
  • November 12, 2007
    16,514
    10,467
    France
    Home Country
    France France
    With latest madVR i'm getting error in HDR presentation on stop, i don't have HDR even with default settings it happen, maybe related to a bug in GPU driver lol :p
    Reverted back to .8 and it's ok :p
     

    daWooky

    MP Donator
  • Premium Supporter
  • April 3, 2012
    783
    871
    Home Country
    Germany Germany
    oh man,you really did try on .8 madvr, and everything was good?..:censored: i will see about that tonight
    tried the v362, dx9cb with mad defaults as before so with exclusive mode on ...
    runs quite good again, everything starts again as it should... and no errors or exceptions discovered so far (except for the 3d as 2d, which is synonymous again as before:sneaky:.. ) i don't mind. and tested with windowed quickly, all seemed nice and problem free...
    so after that mess with exceptions all around, its running again (y)(y)
     

    Stéphane Lenclud

    Retired Team Member
  • Premium Supporter
  • April 29, 2013
    2,576
    1,294
    Home Country
    Germany Germany
    Ok :) i have pushed the change and need to be tested :)
    So i have reverted and added some code to be able to have 2D back on stop.
    I have tested HID and MCE remote control :p it works but somehow pressing the second time the button to display the context menu didn't remove it.
    I have let the code for assign a key because we can use it too :p

    The main reason for removing the switch back to 2D on stop was to handle the use case of switching from one 3D movie to another nicely.
    With the switch back to 2D it would mess up everything on most devices as it would try to switch to 2D and then switch back to 3D in a split second which is not possible for most device where you have a macro that take sometimes 10 seconds to run.
    Ideally this behaviour should be configurable.
     

    Sebastiii

    Development Group
  • Team MediaPortal
  • November 12, 2007
    16,514
    10,467
    France
    Home Country
    France France
    Ok thanks :)
    It sound logic :p i will try on my side (or maybe added an option) busy at the moment on madVR, trying to do some rework and take all my free time lol :p
     

    biship

    Portal Pro
    June 14, 2008
    98
    39
    I hate to break up your 3D party! I am using simple old 2D 1080p. For some reason I get a audio sync issue with FullScreen Exclusive mode (set in madVR), but only with Mediaportal. When using Potplayer & MadVR I do not get this issue.
    I can fix it by using windowed mode with madVR. I've been using FSE mode for a long time - 9+ months, and it always worked.. but only noticed the sync issue in the last week. I think one of the latest builds from this thread broke it. (I always use the builds in this thread - as soon as they are posted).
    Could this be the case? What do you need from me to help fix this?
     

    Users who are viewing this thread

    Top Bottom