it give 3 ways to make it possible
1 way native Needs:
- signed tve 3 assemblies that are compiled for .bet 3.5
- x86 x64 compatible tsreader
- no tve server Plugin Required
is similat to my argustv mce Client project
the MCE plugin can connect and retrieve Data with help of sigend assemblies
way 2 Needs:
- no signed tve 3 assemblies that are compiled for .bet 3.5
- x86 x64 compatible tsreader
- tve server Plugin Required
is similar to https://forum.team-mediaportal.com/threads/tvserver-on-xbox360.24474/
the MCE plugin can connect to tvserver Plugin and retrieve Data from there
way 3 is the DVBlink way
- Need a virual DVB tuner driver from where mce gets the stream
- the data channels und guide must be pushed to mce database and sync
if you anyone would wrote a Client for TVE can i help in way 1or 2 but not on 3 i doesnt have c++ skillz
1 way native Needs:
- signed tve 3 assemblies that are compiled for .bet 3.5
- x86 x64 compatible tsreader
- no tve server Plugin Required
is similat to my argustv mce Client project
the MCE plugin can connect and retrieve Data with help of sigend assemblies
way 2 Needs:
- no signed tve 3 assemblies that are compiled for .bet 3.5
- x86 x64 compatible tsreader
- tve server Plugin Required
is similar to https://forum.team-mediaportal.com/threads/tvserver-on-xbox360.24474/
the MCE plugin can connect to tvserver Plugin and retrieve Data from there
way 3 is the DVBlink way
- Need a virual DVB tuner driver from where mce gets the stream
- the data channels und guide must be pushed to mce database and sync
if you anyone would wrote a Client for TVE can i help in way 1or 2 but not on 3 i doesnt have c++ skillz
Last edited: