1.10.0 [MP1-4578] Crashes after standby (1 Viewer)

killer8

Portal Pro
July 29, 2012
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I got an issue with the installer. Not sure if it's related to the fixes from this thread or something else in this build but I think I have to put this here as it's a test build for this thread. The problem occured twice now. When watching tv and zapping for example to channel 31(pressing number 3 and 1 on my remote) only the 3 is recognized so i'm not able to tune to any channel beyond 9 as only 1 digit is recognized. This problem has occured two times now.

I'm using a Logitech harmony ultimate which communicates with an ehome usb receiver. When this problem occurs also the keyboard only sends 1 digit.

Restarting mediaportal fixes the issue but it will come back. Any fix for this? As it's not usable in this state for me since I'm not able to watch any of the tv channels this way.
 

killer8

Portal Pro
July 29, 2012
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Home Country
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The zapping problem didn't appear anymore tonight. I will keep an eye on this, if @Stéphane Lenclud has any hint on improving my setup that would be nice off course.

Beside this I noticed the following error in the logs again:

Code:
[2015-02-24 23:44:06,693] [Error  ] [49       ] [ERROR] - LoadSkin: Running on wrong thread - StackTrace: '   bij System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
   bij System.Environment.get_StackTrace()
   bij MediaPortal.GUI.Library.GUIWindow.LoadSkin()
   bij MediaPortal.GUI.Library.GUIWindow.OnMessage(GUIMessage message)
   bij TvPlugin.TvFullScreen.OnMessage(GUIMessage message)
   bij MediaPortal.GUI.Library.GUIWindowManager.ActivateWindow(Int32 newWindowId, Boolean replaceWindow, Boolean skipHistory, String loadParameter, Boolean skipAnimation, Int32 focusControlId)
   bij MediaPortal.Player.g_Player.ShowFullScreenWindowTVDefault()
   bij MediaPortal.Player.g_Player.ShowFullScreenWindow()
   bij TvPlugin.TVHome.TvDelayThread()
   bij System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   bij System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   bij System.Threading.ThreadHelper.ThreadStart()'

I thought the tvplugin error was fixed, wasn't it? Is this fix not included in the new build?
 

Stéphane Lenclud

Retired Team Member
  • Premium Supporter
  • April 29, 2013
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    Well I'm glad if HID works better for you than MCE did. Though I thought that, since you mentioned the error is also affecting the keyboard, HID would not help much.

    Maybe somehow the MCE implementation caused it, can't tell really. Just keep me posted on your experience with the HID setup.
    Happy MPing ;)
     

    killer8

    Portal Pro
    July 29, 2012
    378
    186
    Home Country
    Netherlands Netherlands
    Well I'm glad if HID works better for you than MCE did. Though I thought that, since you mentioned the error is also affecting the keyboard, HID would not help much.

    Maybe somehow the MCE implementation caused it, can't tell really. Just keep me posted on your experience with the HID setup.
    Happy MPing ;)

    Is it recommended to also enable "Use generic HID device" when I already use "Use Microsoft MCE remote or keyboard" for my Ehome usb receiver with Logitech harmony?
     

    Sebastiii

    Development Group
  • Team MediaPortal
  • November 12, 2007
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    The zapping problem didn't appear anymore tonight. I will keep an eye on this, if @Stéphane Lenclud has any hint on improving my setup that would be nice off course.

    Beside this I noticed the following error in the logs again:

    Code:
    [2015-02-24 23:44:06,693] [Error  ] [49       ] [ERROR] - LoadSkin: Running on wrong thread - StackTrace: '   bij System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
       bij System.Environment.get_StackTrace()
       bij MediaPortal.GUI.Library.GUIWindow.LoadSkin()
       bij MediaPortal.GUI.Library.GUIWindow.OnMessage(GUIMessage message)
       bij TvPlugin.TvFullScreen.OnMessage(GUIMessage message)
       bij MediaPortal.GUI.Library.GUIWindowManager.ActivateWindow(Int32 newWindowId, Boolean replaceWindow, Boolean skipHistory, String loadParameter, Boolean skipAnimation, Int32 focusControlId)
       bij MediaPortal.Player.g_Player.ShowFullScreenWindowTVDefault()
       bij MediaPortal.Player.g_Player.ShowFullScreenWindow()
       bij TvPlugin.TVHome.TvDelayThread()
       bij System.Threading.ThreadHelper.ThreadStart_Context(Object state)
       bij System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       bij System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       bij System.Threading.ThreadHelper.ThreadStart()'

    I thought the tvplugin error was fixed, wasn't it? Is this fix not included in the new build?

    Yep in the build from BOT, i don't think we have this fix inside :)
     

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