@Pablik This is great about your porting and all is working ?
Maybe you can share your work ;)
@Jeymo When setup rig is done, all is working, but yes building is tricky part :(
Hello,
Yes build from NSIS to see if it failed too, maybe some GIT repository it not downloaded, we can see in log :
File not found - MediaInfo.Wrapper.dll for ex.
Long time i didn't build MP from scratch :(
Hello,
No clue why, for further help, need to post log with debug level, maybe it will tell more.
Still on my side, it doesn't change if it's already in the same DRR :)
If I'm not wrong, there is no update available and source about the android plugins after our friend regeszter past away :(
So maybe you can set notification manually on your own ?
Thanks @joecrow you are totally right :)
@sunfish, MP1 use direct show 32 filters, where VLC not, it use directly FFMpeg but those can use hardware acceleration too, LAV is based on FFMpeg for direct show codec by magic done from Nevcariel :)
And yep MP eat more memory for the GUI, etc.
So if...
You need to set up LAV video and correct hardware acceleration :)
MP use GUI that take a lot of GPU memory too
Like you can see, DXVA2 is used for HEVC 4K video ;)
Yeah, it seems to not work, and you right it was working with EVR custom from MP.
So to be able to make it works, it's needed to communicate with madVR, so it will not be done like madVR is closed source and need dev who can work on it (C++ source) and Tourettes is not here anymore and Owlsroost...
About your issue, it's related to Intel GPU and I know that I have tried to fix that when audio device is removed when refresh rate kick in because of Intel conception !
But it seems that all scenario case didn't always works :(
I can't reproduce the issue because I'm using Nvidia 1050 GPU, and...