[2013-04-12 21:08:48,242] [Log ] [MPMain ] [DEBUG] - PlayerFactory: Successfully created player instance for file - Y:\Ian Van Dahl - Lost and Found\01 - Ian Van Dahl - I Can't Let You Go.mp3
[2013-04-12 21:08:48,242] [Error ] [MPMain ] [ERROR] - PlayerFactory: Error creating player instance - Requested value 'BASS engine' was not found.
[2013-04-12 21:08:48,244] [Log ] [MPMain ] [DEBUG] - PlayerFactory: Successfully created player instance for file - Y:\Ian Van Dahl - Lost and Found\01 - Ian Van Dahl - I Can't Let You Go.mp3
[2013-04-12 21:08:48,245] [Error ] [MPMain ] [ERROR] - OnMessage exception:System.ArgumentException: Requested value 'BASS engine' was not found.
at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
at MediaPortal.Player.PlayerFactory.Create(String aFileName, Nullable`1 aMediaType)
at MediaPortal.Player.PlayerFactory.Create(String fileName, MediaType type)
at MediaPortal.Plugins.BDHandler.FactoryWrapper.Create(String filename, MediaType type)
at MediaPortal.Player.g_Player.Play(String strFile, MediaType type, TextReader chapters, Boolean fromPictures, Boolean fromExtTS, Int32 title, Boolean forcePlay)
at MediaPortal.Player.g_Player.Play(String strFile, MediaType type)
at MediaPortal.Playlists.PlayListPlayer.FakePlayer.MediaPortal.Playlists.PlayListPlayer.IPlayer.Play(String strFile, MediaType type)
at MediaPortal.Playlists.PlayListPlayer.Play(Int32 iSong, Boolean setFullScreenVideo)
at MediaPortal.Playlists.PlayListPlayer.Play(Int32 iSong)
at MediaPortal.GUI.Music.GUIMusicBaseWindow.AddItemsToCurrentPlaylist(List`1 pItems, Boolean clearPlaylist, Boolean addAllTracks)
at MediaPortal.GUI.Music.GUIMusicFiles.AddSelectionToCurrentPlaylist(Boolean clearPlaylist, Boolean addAllTracks)
at MediaPortal.GUI.Music.GUIMusicFiles.OnClick(Int32 iItem)
at WindowPlugins.WindowPluginBase.OnClicked(Int32 controlId, GUIControl control, ActionType actionType)
at MediaPortal.GUI.Music.GUIMusicBaseWindow.OnClicked(Int32 controlId, GUIControl control, ActionType actionType)
at MediaPortal.GUI.Music.GUIMusicFiles.OnClicked(Int32 controlId, GUIControl control, ActionType actionType)
at MediaPortal.GUI.Library.GUIWindow.OnMessage(GUIMessage message)
Yes. Go for it
In that case, it is developed, tested, documented (???). If the docs are done, you should merge it to master.
I can confirm that just open MP Config seems to do the trick
So, after all, maybe all is ok, but user need to open config first (that should happen with deploytool in silence) i assume
I can confirm that just open MP Config seems to do the trick
So, after all, maybe all is ok, but user need to open config first (that should happen with deploytool in silence) i assume
I never start MP after an upgrade without opening Config first.
It is a complete rework and a lot of new options added.
Starting Config is a must.
What actually needs setting? We have functionality in config to change mediaportal.xml setting on upgrade (config gets opened silently in the background)I never start MP after an upgrade without opening Config first.
It is a complete rework and a lot of new options added.
Starting Config is a must.
<section name="audioplayer">
<entry name="player">0</entry>
If that is the only change that give me 10 mins...if i understand the error log correctly, then it is the player setting:
Code:<section name="audioplayer"> <entry name="player">0</entry>
if this is set to 0 it should work