Is there a chance to download the patched XMLs manually? e.g. from google page.
@dihoff
Quick question for you, how do you know that MP is running elevated? It is, we know that as it is started from an elevated process.
We are look at ways to ensure this does not happen so really just after background information.
I have sorted the other issue you had with minimise on exit and just have this one left.
Thanks
hi,
thanks for your efforts. i use a keyboard/mouse sharing utility on my laptop/HTPC (synergy), and after MP is restarted i can't get across to my HTPC (from my laptop) like normal. after i physically go over to the HTPC, close MP, and then restart it, come back to my laptop, everything works like normal. i hope that makes sense.
cheers,
dh.
[/collapse]I can see the issue I reported already existed under # 353 on issue tracker.
I've found some time this weekend to give it a try. Test it and let me know.
[collapse]
Technical info for the reviewers of the patch:
The de-elevation problem goes as this:
Not
elevated Elevated Elevated again
------- ------------- ---------------------
- MP - ---> - SMPatch - -----> - MP after restart -
------- ------------- ---------------------
Since there is no way of de-elevating a process, as long as SMPatch gets to restart MP, the MP process will always be elevated.
Since MP needs to be shut down before the patch runs and also the patch needs to be elevated, what I did was to insert a new process (not elevated) in the game (actually reused SMPMediaPortalRestart). The new process runs the patch (which gets elevated) and then runs MP (which is not elevated)
Not Not
elevated elevated Elevated
------- ---------------------------- -------------
- MP - ---> - SMMediaPortalRestart - ---> - SMPatch -
------- ---------------------------- --------------
Not
Elevated
----------------------
---> - MP after restart -
-----------------------
I reused the existing procject because I did not want to create another exe for u guys to distribute. As a result, SMPMediaPortalRestart project now does 2 things: 1. Upgrades MP and 2. Restarts MP. Those 2 can be issued together ofcourse. I had to change the command line parameters' rules to introduce the new functionality
During testing, please don't debug from an elevated VS process as you wont see any difference.
Usually only shows for a couple seconds on BasicHome after startup/resume from standby. If you restart do you see it?-I do not get a pop-up with New update available, I only get the notification in upper left corner.
Will investigate and get back to you. Please provide logs of that time period if they are handy.-When an update is pending, Live TV seems to have periodic stuttering or lag in rendering. After Update everything runs fine again.
Bad timing I guess, sometimes its fast and sometimes its slow.-Download of the update seems sometimes too be quite slow ~20 KB/sek on my 25/1 Mbit line.
We had talked about this a while back but never got around to adding it yet...sometime down the line we will for sure-Feature request - Is it possible to do the downloading in the background - why have to wait?