My basic idea was (being naiive when it comes to skins) that MP didnt have to support SVG. Some kind of local "renderer" would do basically the same thing as you do in photoshop when you export the (internal) vector-oriented data to a pixel oriented format.falser said:SVG images are not available in MP and may never be, and the existing skins don't scale up to 1920x1080 as nicely as I'd like - they don't utilize the real estate as well as a 1080p native skin would. And I doubt a 1920x1080 skin will scale down to lower resolutions very well since the font sizes would be too small and things would look squished.
To MP it would appear as though the file was downloaded directly from you.
-k
Greece