Fanart Handler (4 Viewers)

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2BitSculptor

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  • Team MediaPortal
  • January 23, 2008
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    I've been thinking about that one as well...

    solution might be to make a composite image of the artists and upload to HTBackdrops. or to name duplicate images of each artist as the composite name (with your own 'random number') and save in the skin fanart\music folder for the plugin to find.

    He's been working so hard on getting exact name selection working.

    regards,

    Chuck
     

    erikture

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  • March 26, 2008
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    Hello!

    I have downloaded the latest Fanart Handler and I think there is a bug related to the location of the thumbs directory.
    It is possible to redefine the thumbs directory in the MediaportalDirs.xml file as well in the MovingPictures plugin configuration.
    I have redefined it to be located in c:\Public\MediaPortal\thumbs for all files except MovingPictures which I have defined to be c:\Public\MediaPortal\MovingPictures\thumbs. Because of the bug with backdrops stored in png.

    However the Fanart plugin is still looking in C:\ProgramData\Team MediaPortal\MediaPortal\thumbs\MovingPictures directory and below for backdrops and so on. This gives me the following error att startup

    14-Jan-2010 22:01:43 Info [ Class1]: Fanart Handler starting.
    14-Jan-2010 22:01:44 Error [ Class1]: SetupFilenames: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\ProgramData\Team MediaPortal\MediaPortal\thumbs\MovingPictures\Backdrops\FullSize'.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.Directory.InternalGetFileDirectoryNames(String path, String userPathOriginal, String searchPattern, Boolean includeFiles, Boolean includeDirs, SearchOption searchOption)
    at System.IO.Directory.GetFiles(String path, String searchPattern, SearchOption searchOption)
    at FanartHandler.Class1.SetupFilenames(String s, String filter, Int32& i, String type)
    14-Jan-2010 22:01:44 Error [ Class1]: SetupFilenames: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\ProgramData\Team MediaPortal\MediaPortal\thumbs\Fan Art\fanart\original'.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.Directory.InternalGetFileDirectoryNames(String path, String userPathOriginal, String searchPattern, Boolean includeFiles, Boolean includeDirs, SearchOption searchOption)
    at System.IO.Directory.GetFiles(String path, String searchPattern, SearchOption searchOption)
    at FanartHandler.Class1.SetupFilenames(String s, String filter, Int32& i, String type)
    14-Jan-2010 22:01:44 Info [ Class1]: Fanart Handler started.
    14-Jan-2010 22:01:45 Info [ DatabaseManager]: InitialScrape is starting...

    I think the plugin shall look in the actual definitions of the thumbs dir insead of hardcoding it.

    Sorry if this has been reported before.

    /Erik
     

    cul8er

    Retired Team Member
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  • August 31, 2006
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    Hi,

    This plugin has no hardcodings for base path. Please read this post (link). I don't know why MP's function for getting the thumbs directory does not respect the mediaportaldir.xml file. If someone from the MP team read this and can help it would be much appreciated.

    EDIT;
    Stupid me:oops: I have used the wrong MP property. I had another look at the same code that I have looket at several times to try to resolve this and suddenly I found that I was using the wrong property. Changed it and now mediaportaldirs is working just fine. Will be included in next release. Sorry for the delay but my brain was REALLY slow here;)

    best regards
    cul8er
     

    cul8er

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  • August 31, 2006
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    Hi edterbak,

    I think that that issue is resolved in the version on my laptop;)

    cheers
    cul8er
     

    bodiroga

    Portal Pro
    January 1, 2008
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    EDIT: Problem solved. I've just deleted the fanarthandler.dll and the database file and it seems to work fine. And thanks to catavolt for editing my post, I didn't remember the Spoiler tag ;)

    I tried to install the skin but I get this error when trying to open it from Mediaportal's configuration:

    ************** Texto de la excepción **************
    System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en FanartHandler.FanartHandlerConfig.FanartHandlerConfig_Load(Object sender, EventArgs e)
    en System.Windows.Forms.Form.OnLoad(EventArgs e)
    en System.Windows.Forms.Form.OnCreateControl()
    en System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    en System.Windows.Forms.Control.CreateControl()
    en System.Windows.Forms.Control.WmShowWindow(Message& m)
    en System.Windows.Forms.Control.WndProc(Message& m)
    en System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    en System.Windows.Forms.ContainerControl.WndProc(Message& m)
    en System.Windows.Forms.Form.WmShowWindow(Message& m)
    en System.Windows.Forms.Form.WndProc(Message& m)
    en System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    en System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Ensamblados cargados **************
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    ----------------------------------------
    Configuration
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    ----------------------------------------
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    feq7ereg
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    ----------------------------------------
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    ----------------------------------------
    Bass.Net
    Versión del ensamblado: 2.4.4.3
    Versión Win32: 2.4.4.3
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/Bass.Net.DLL
    ----------------------------------------
    System.Windows.Forms.resources
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    ----------------------------------------
    Databases
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    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/Databases.DLL
    ----------------------------------------
    RemotePlugins
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    ----------------------------------------
    DirectShowLib
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    Versión Win32: 2.0.0.24553
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/DirectShowLib.DLL
    ----------------------------------------
    mscorlib.resources
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    Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
    Código base: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    MPInstaller.Library
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    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/MPInstaller.Library.DLL
    ----------------------------------------
    Microsoft.DirectX
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    Versión Win32: 5.04.00.2904
    Código base: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
    ----------------------------------------
    Accessibility
    Versión del ensamblado: 2.0.0.0
    Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
    Código base: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    CSScriptLibrary
    Versión del ensamblado: 1.9.0.0
    Versión Win32: 1.9.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/CSScriptLibrary.DLL
    ----------------------------------------
    49b2862b-9949-4a04-8cea-fe3989e7bf57
    Versión del ensamblado: 0.0.0.0
    Versión Win32: 0.0.0.0
    Código base: file:///C:/Users/Ram%F3n/AppData/Local/Temp/49b2862b-9949-4a04-8cea-fe3989e7bf57.tmp
    ----------------------------------------
    System.Runtime.Serialization.Formatters.Soap
    Versión del ensamblado: 2.0.0.0
    Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
    Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Serialization.Formatters.Soap/2.0.0.0__b03f5f7f11d50a3a/System.Runtime.Serialization.Formatters.Soap.dll
    ----------------------------------------
    System.Data
    Versión del ensamblado: 2.0.0.0
    Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
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    ----------------------------------------
    merp2j-6
    Versión del ensamblado: 1.0.4.29179
    Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
    Código base: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Interop.X10
    Versión del ensamblado: 1.0.0.0
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    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/Interop.X10.DLL
    ----------------------------------------
    Microsoft.DirectX.DirectInput
    Versión del ensamblado: 1.0.2902.0
    Versión Win32: 5.04.00.2904
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    ----------------------------------------
    Dialogs
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    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/Dialogs.DLL
    ----------------------------------------
    eMail
    Versión del ensamblado: 1.0.0.0
    Versión Win32: 1.0.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/eMail.DLL
    ----------------------------------------
    GUIGlobalSearch
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    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/GUIGlobalSearch.DLL
    ----------------------------------------
    InfoService
    Versión del ensamblado: 1.3.2.0
    Versión Win32: 1.3.2.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/InfoService.DLL
    ----------------------------------------
    MovingPictures
    Versión del ensamblado: 1.0.1.1001
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    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/MovingPictures.DLL
    ----------------------------------------
    System.Web
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    ----------------------------------------
    System.Messaging
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    ----------------------------------------
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    ----------------------------------------
    myEmulators
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    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/myEmulators.DLL
    ----------------------------------------
    MyLyrics
    Versión del ensamblado: 1.40.0.0
    Versión Win32: 1.40
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/MyLyrics.DLL
    ----------------------------------------
    LyricsEngine
    Versión del ensamblado: 1.40.0.0
    Versión Win32: 1.40.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/LyricsEngine.DLL
    ----------------------------------------
    OnlineVideos
    Versión del ensamblado: 0.15.0.0
    Versión Win32: 0.15.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/OnlineVideos.DLL
    ----------------------------------------
    ShowTimesGUI
    Versión del ensamblado: 2.4.1.0
    Versión Win32: 2.4.1.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/ShowTimesGUI.DLL
    ----------------------------------------
    WindowPlugins
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    Versión Win32: 1.0.4.24553
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/WindowPlugins.DLL
    ----------------------------------------
    MiniDisplayLibrary
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    Versión Win32: 1.0.4.24553
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/MiniDisplayLibrary.DLL
    ----------------------------------------
    XFactorMenuSelector
    Versión del ensamblado: 0.0.0.0
    Versión Win32: 0.0.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/windows/XFactorMenuSelector.DLL
    ----------------------------------------
    SubtitlePlugins
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    Versión Win32: 1.0.4.24553
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/Plugins/subtitle/SubtitlePlugins.dll
    ----------------------------------------
    ExternalPlayers
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    Versión Win32: 1.0.4.24553
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/Plugins/externalplayers/ExternalPlayers.dll
    ----------------------------------------
    Interop.iTunesLib
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    Versión Win32: 1.7.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/Interop.iTunesLib.DLL
    ----------------------------------------
    FanartHandler
    Versión del ensamblado: 1.0.0.0
    Versión Win32: 1.0.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/FanartHandler.DLL
    ----------------------------------------
    OneButtonMusic
    Versión del ensamblado: 1.9.0.0
    Versión Win32: 1.9.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/OneButtonMusic.DLL
    ----------------------------------------
    PowerSchedulerClientPlugin
    Versión del ensamblado: 1.0.4.29184
    Versión Win32: 1.0.4.24553
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/PowerSchedulerClientPlugin.DLL
    ----------------------------------------
    PowerScheduler.Interfaces
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    Versión Win32: 1.0.4.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/PowerScheduler.Interfaces.DLL
    ----------------------------------------
    ProcessPlugins
    Versión del ensamblado: 1.0.4.29193
    Versión Win32: 1.0.4.24553
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/ProcessPlugins.DLL
    ----------------------------------------
    MusicShareWatcherHelper
    Versión del ensamblado: 1.0.4.29187
    Versión Win32: 1.0.4.24553
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/MusicShareWatcherHelper.DLL
    ----------------------------------------
    ShortCuter
    Versión del ensamblado: 0.1.1.1
    Versión Win32: 0.1.1.1
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/ShortCuter.DLL
    ----------------------------------------
    ShowTimesGrabber
    Versión del ensamblado: 2.4.1.0
    Versión Win32: 2.4.1.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/ShowTimesGrabber.DLL
    ----------------------------------------
    XFactor
    Versión del ensamblado: 1.0.0.0
    Versión Win32: 1.0.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/XFactor.DLL
    ----------------------------------------
    XFactorMusicInfo
    Versión del ensamblado: 1.0.0.0
    Versión Win32: 1.0.0.0
    Código base: file:///C:/Program%20Files%20(x86)/Team%20MediaPortal/MediaPortal/plugins/process/XFactorMusicInfo.DLL
    ----------------------------------------
    System.Design
    Versión del ensamblado: 2.0.0.0
    Versión Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
    Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Design/2.0.0.0__b03f5f7f11d50a3a/System.Design.dll
    ----------------------------------------
    System.Core
    Versión del ensamblado: 3.5.0.0
    Versión Win32: 3.5.30729.4926 built by: NetFXw7
    Código base: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll

    Cul8er, do you now what's happening here? (Sorry if I'm doing something wrong, I just want to try the plugin and do some tests)

    Thanks for all your work and regards,

    Aitor
     

    cul8er

    Retired Team Member
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  • August 31, 2006
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    Hi ixdvc,

    Thanks for your report. One question to you. Do you mean Sum 41 and Sum are two different artists?

    The plugin works like this. When adding artists to the fanart database it removes all trailing numbers in the artist name. So in the configuration you will see for example "Sum 41" like "Sum" and "U2" like "U". But when the fanart is matched and the artist being played it for example "U2" this is also first trimmed (remove trailing numbers) and then matched so it will match the artist U in the fanart database. This will only be a problem if there are artists like "AABB" and "AABB 10". In that case fanart for both artists would be matched. The reason for this removal of trailing numbers is that the plugin must handle both import of local files where users today have named their images like "Madonna.jpg, Madonna1.jpg" and so on. At the same time the plugin scrapes from htbackdrops and add the random five digits to the end of the filename to aviod duplicates to the local fanart.

    At least this is how it is supposed to work but do you mean that when playing Sum 41 you get no fanart?

    best regards
    cul8er
     

    cul8er

    Retired Team Member
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  • August 31, 2006
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    Hi,

    Since quite a few people have asked me recently when version 1 will be available and I only have one final bug to sort out (I'm in the process of testing it) it think it is fair that I let you all know the plans. I had hoped that version 1 could be released this week but me being abroad for a couple of days and the additional bugs reported from the community this week made this impossible (sorry for that).

    Current release plan;
    * Fanart Handler RC Sunday (17/1)
    * Fanart Handler Version 1 (24/1). If no major issues are reported on the RC it can be available sooner.

    best regards
    cul8er
     

    ixdvc

    Portal Pro
    May 26, 2009
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    AW: Re: Fanart Handler

    Do you mean Sum 41 and Sum are two different artists?
    No, I only have Sum 41.

    At least this is how it is supposed to work but do you mean that when playing Sum 41 you get no fanart?
    Exactly, I get no fanart when playing Sum 41. The image is named "Sum 41.jpg" and in the Manage Fanart tab of the configuration the artist is recognized as Sum. Then I have duplicated the image and renamed it to "Sum 41 01.jpg". Then it is recognized as Sum 41, but I still do not get the fanart. I can only test this in Music Videos as I do not have songs by Sum 41 on my HTPC, but the other artists work fine in Music Videos.
    I use version 3.1 of the aMPed skin and MediaPortal 1.0.2
     

    Dadeo

    Docs Group Manager
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  • November 26, 2006
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    Hi cul8er I would just like to clarify one point about installing new versions of the plugin. In your instructions to Edterback here you say:
    • copy your fanart in the /thumbs/skin fanart/music to a backup location
    • delete all fanart in the /thumbs/skin fanart/music folder
    However, you do not say if you can copy the fanart back to the skin folders after installation. I just wanted to double check that is what should be done. I am assuming you do not need to re-scrape your fanart for each new release. Is that correct?
     
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