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@joecrow can you enable this options and try again to see if you can trigger the crash ?
Somehow and i'm not sure why MP detect a windows resolution change :
Main: WM_SIZE (SIZE_RESTORED: 1744x981)
And then rebuild the swap chain and it's here that sometimes D3D is not fully ready and can lead to a crash, but i'm not sure why windows does that (the resolution change)
Thanks.
Somehow and i'm not sure why MP detect a windows resolution change :
Main: WM_SIZE (SIZE_RESTORED: 1744x981)
And then rebuild the swap chain and it's here that sometimes D3D is not fully ready and can lead to a crash, but i'm not sure why windows does that (the resolution change)
Thanks.
France