that's a skin issue,
in various skins this is already implemented, e.g. Streamed MP in basic home etc.
yeah, thats correct issue was the wrong wording, I was actually seeing it as a task...that's a skin issue,
in various skins this is already implemented, e.g. Streamed MP in basic home etc.
it's hardly an issue, more like skin decision..
aj decided not to add those buttons in basichome at beginning.. there is space for them so we could probably do a basichome mod with those included..
aj decided not to add those buttons in basichome at beginning.. there is space for them so we could probably do a basichome mod with those included..
<control>
<description>8 - Button</description>
<type>button</type>
<id>9</id>
<posX>940</posX>
<posY>580</posY>
<width>300</width>
<height>180</height>
<textureFocus>shutdown.png</textureFocus>
<textureNoFocus>shutdown1.png</textureNoFocus>
<action>99</action>
<label></label>
<onleft>8</onleft>
<onup>5</onup>
</control>
<control>
<description>8 - Icon</description>
<type>image</type>
<id>1</id>
<posX>1025</posX>
<posY>590</posY>
<width>130</width>
<height>130</height>
<texture>shutdown1.jpeg</texture>
</control>
<control>
<description>8 - Text</description>
<type>label</type>
<id>1</id>
<posX>940</posX>
<posY>720</posY>
<width>300</width>
<height>40</height>
<label>Shutdown</label>
<align>center</align>
</control>
<control>
<description>8 - Image</description>
<type>image</type>
<id>1</id>
<posX>1300</posX>
<posY>260</posY>
<width>580</width>
<height>580</height>
<texture>shutdown1.png</texture>
<animation effect="fade" time="1000">VisibleChange</animation>
<visible>Control.HasFocus(9)</visible>
</control>